2 more AI plugins for shits n giggles
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <windowsx.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#define EXPORT __declspec(dllexport)
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typedef void (__stdcall *host_callback_t)(const char *, uintptr_t, const char *, uintptr_t);
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static host_callback_t g_callback;
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static HINSTANCE g_instance;
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static HWND g_window;
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static HANDLE g_thread;
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static SRWLOCK g_lock = SRWLOCK_INIT;
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static char g_game_id[80];
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static char g_operator[96] = "operator";
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static char g_board[9];
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static char g_turn;
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static char g_status[24];
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static int g_waiting;
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static char g_winner;
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static ULONGLONG g_confetti_until;
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static void send_event(const char *event, const char *payload) {
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if (g_callback) g_callback(event, (uintptr_t)strlen(event), payload, payload ? (uintptr_t)strlen(payload) : 0);
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}
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static void json_string(const char *json, const char *key, char *out, size_t capacity) {
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const char *start = strstr(json, key);
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if (!start || capacity == 0) return;
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start += strlen(key);
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const char *end = strchr(start, '"');
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if (!end) return;
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size_t length = (size_t)(end - start);
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if (length >= capacity) length = capacity - 1;
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memcpy(out, start, length);
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out[length] = 0;
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}
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static void parse_board(const char *json) {
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const char *cursor = strstr(json, "\"board\":[");
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memset(g_board, 0, sizeof(g_board));
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if (!cursor) return;
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cursor += 9;
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for (int index = 0; index < 9; index++) {
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cursor = strchr(cursor, '"');
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if (!cursor) break;
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cursor++;
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if (*cursor == 'X' || *cursor == 'O') g_board[index] = *cursor;
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cursor = strchr(cursor, '"');
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if (!cursor) break;
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cursor++;
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}
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}
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static void parse_state(const char *json) {
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AcquireSRWLockExclusive(&g_lock);
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json_string(json, "\"id\":\"", g_game_id, sizeof(g_game_id));
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json_string(json, "\"status\":\"", g_status, sizeof(g_status));
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int was_client_win = strcmp(g_status, "won") == 0 && g_winner == 'O';
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char winner[4] = {0};
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json_string(json, "\"winner\":\"", winner, sizeof(winner));
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g_winner = winner[0];
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int client_won = strcmp(g_status, "won") == 0 && g_winner == 'O';
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if (client_won && !was_client_win) g_confetti_until = GetTickCount64() + 3000;
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else if (!client_won) g_confetti_until = 0;
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char turn[4] = {0};
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json_string(json, "\"turn\":\"", turn, sizeof(turn));
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g_turn = turn[0];
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const char *player = strstr(json, "\"playerX\":");
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if (player) json_string(player, "\"username\":\"", g_operator, sizeof(g_operator));
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parse_board(json);
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g_waiting = 0;
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ReleaseSRWLockExclusive(&g_lock);
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}
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static void draw_centered(HDC dc, const char *text, RECT rect, HFONT font, COLORREF color) {
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SelectObject(dc, font);
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SetTextColor(dc, color);
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SetBkMode(dc, TRANSPARENT);
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DrawTextA(dc, text, -1, &rect, DT_CENTER | DT_VCENTER | DT_SINGLELINE);
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}
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static void draw_confetti(HDC dc, RECT client, ULONGLONG until) {
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ULONGLONG now = GetTickCount64();
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if (!until || now >= until) return;
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ULONGLONG elapsed = 3000 - (until - now);
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int width = client.right - client.left;
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int height = client.bottom - client.top;
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COLORREF colors[] = {RGB(251, 113, 133), RGB(254, 205, 211), RGB(255, 255, 255)};
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for (int index = 0; index < 60; index++) {
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int x = (index * 73) % width;
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int speed = 110 + (index % 5) * 24;
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int y = (int)((elapsed * speed / 1000 + index * 47) % (height + 36)) - 18;
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HBRUSH brush = CreateSolidBrush(colors[index % 3]);
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RECT piece = {x, y, x + 8, y + 14};
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FillRect(dc, &piece, brush);
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DeleteObject(brush);
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}
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}
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static LRESULT CALLBACK window_proc(HWND window, UINT message, WPARAM wparam, LPARAM lparam) {
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if (message == WM_PAINT) {
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PAINTSTRUCT paint;
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HDC dc = BeginPaint(window, &paint);
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RECT client;
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GetClientRect(window, &client);
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HBRUSH background = CreateSolidBrush(RGB(8, 13, 22));
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FillRect(dc, &client, background);
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DeleteObject(background);
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char board[9], status[24], opponent[96];
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char turn, winner;
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ULONGLONG confetti_until;
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AcquireSRWLockShared(&g_lock);
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memcpy(board, g_board, sizeof(board));
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strcpy(status, g_status);
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strcpy(opponent, g_operator);
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turn = g_turn;
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winner = g_winner;
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confetti_until = g_confetti_until;
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ReleaseSRWLockShared(&g_lock);
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HFONT title_font = CreateFontA(24, 0, 0, 0, FW_BOLD, 0, 0, 0, DEFAULT_CHARSET, 0, 0, 0, 0, "Segoe UI");
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HFONT mark_font = CreateFontA(58, 0, 0, 0, FW_BOLD, 0, 0, 0, DEFAULT_CHARSET, 0, 0, 0, 0, "Segoe UI");
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HFONT text_font = CreateFontA(16, 0, 0, 0, FW_NORMAL, 0, 0, 0, DEFAULT_CHARSET, 0, 0, 0, 0, "Segoe UI");
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RECT title = {20, 10, 340, 45};
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char title_text[160];
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snprintf(title_text, sizeof(title_text), "Tic Tac Toe vs %s", opponent);
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draw_centered(dc, title_text, title, title_font, RGB(229, 231, 235));
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HPEN grid_pen = CreatePen(PS_SOLID, 2, RGB(51, 65, 85));
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SelectObject(dc, grid_pen);
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for (int index = 1; index < 3; index++) {
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MoveToEx(dc, 20 + index * 100, 60, NULL); LineTo(dc, 20 + index * 100, 360);
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MoveToEx(dc, 20, 60 + index * 100, NULL); LineTo(dc, 320, 60 + index * 100);
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}
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DeleteObject(grid_pen);
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for (int index = 0; index < 9; index++) {
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if (!board[index]) continue;
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int row = index / 3, column = index % 3;
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RECT cell = {20 + column * 100, 60 + row * 100, 120 + column * 100, 160 + row * 100};
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char mark[2] = {board[index], 0};
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draw_centered(dc, mark, cell, mark_font, board[index] == 'X' ? RGB(56, 189, 248) : RGB(251, 113, 133));
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}
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RECT footer = {20, 370, 320, 405};
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const char *footer_text = strcmp(status, "active") != 0
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? (strcmp(status, "won") == 0 ? (winner == 'O' ? "You won!" : "You lost.") : "Waiting for game")
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: (turn == 'O' ? "Your turn" : "Operator's turn");
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draw_centered(dc, footer_text, footer, text_font, RGB(148, 163, 184));
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draw_confetti(dc, client, confetti_until);
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DeleteObject(title_font);
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DeleteObject(mark_font);
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DeleteObject(text_font);
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EndPaint(window, &paint);
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return 0;
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}
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if (message == WM_TIMER) {
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ULONGLONG until;
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AcquireSRWLockShared(&g_lock);
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until = g_confetti_until;
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ReleaseSRWLockShared(&g_lock);
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if (until > GetTickCount64()) InvalidateRect(window, NULL, FALSE);
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else KillTimer(window, 1);
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return 0;
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}
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if (message == WM_LBUTTONUP) {
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int x = GET_X_LPARAM(lparam), y = GET_Y_LPARAM(lparam);
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if (x < 20 || x >= 320 || y < 60 || y >= 360) return 0;
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int cell = ((y - 60) / 100) * 3 + ((x - 20) / 100);
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char game_id[80];
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int allowed = 0;
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AcquireSRWLockExclusive(&g_lock);
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if (!g_waiting && strcmp(g_status, "active") == 0 && g_turn == 'O' && !g_board[cell]) {
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g_waiting = 1;
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strcpy(game_id, g_game_id);
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allowed = 1;
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}
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ReleaseSRWLockExclusive(&g_lock);
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if (allowed) {
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char payload[160];
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snprintf(payload, sizeof(payload), "{\"gameId\":\"%s\",\"cell\":%d}", game_id, cell);
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send_event("move", payload);
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InvalidateRect(window, NULL, FALSE);
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}
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return 0;
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}
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if (message == WM_CLOSE) { DestroyWindow(window); return 0; }
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if (message == WM_DESTROY) { PostQuitMessage(0); return 0; }
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return DefWindowProcW(window, message, wparam, lparam);
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}
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static DWORD WINAPI ui_thread(void *unused) {
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(void)unused;
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const wchar_t *class_name = L"OverlordTicTacToePlugin";
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WNDCLASSW wc = {0};
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wc.lpfnWndProc = window_proc;
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wc.hInstance = g_instance;
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wc.lpszClassName = class_name;
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wc.hCursor = LoadCursor(NULL, IDC_ARROW);
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RegisterClassW(&wc);
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g_window = CreateWindowExW(WS_EX_TOPMOST, class_name, L"Tic Tac Toe", WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX,
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CW_USEDEFAULT, CW_USEDEFAULT, 360, 455, NULL, NULL, g_instance, NULL);
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if (!g_window) return 1;
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ShowWindow(g_window, SW_SHOW);
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UpdateWindow(g_window);
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SetTimer(g_window, 1, 33, NULL);
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MSG message;
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while (GetMessageW(&message, NULL, 0, 0) > 0) { TranslateMessage(&message); DispatchMessageW(&message); }
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g_window = NULL;
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return 0;
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}
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static void ensure_window(void) {
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if (g_window) {
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ShowWindow(g_window, SW_RESTORE);
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SetWindowPos(g_window, HWND_TOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW);
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SetForegroundWindow(g_window);
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return;
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}
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if (g_thread) { CloseHandle(g_thread); g_thread = NULL; }
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g_thread = CreateThread(NULL, 0, ui_thread, NULL, 0, NULL);
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}
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BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, LPVOID reserved) {
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(void)reserved;
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if (reason == DLL_PROCESS_ATTACH) { g_instance = instance; DisableThreadLibraryCalls(instance); }
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return TRUE;
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}
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EXPORT const char *PluginGetRuntime(void) { return "c"; }
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EXPORT void PluginSetCallback(uint64_t callback) { g_callback = (host_callback_t)(uintptr_t)callback; }
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EXPORT int PluginOnLoad(const char *host_info, int host_info_length, uint64_t callback) {
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(void)host_info; (void)host_info_length;
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g_callback = (host_callback_t)(uintptr_t)callback;
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send_event("ready", "{\"ready\":true}");
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return 0;
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}
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EXPORT int PluginOnEvent(const char *event, int event_length, const char *payload, int payload_length) {
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if (event_length == 5 && memcmp(event, "state", 5) == 0 && payload && payload_length > 0) {
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char *json = (char *)malloc((size_t)payload_length + 1);
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if (!json) return 1;
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memcpy(json, payload, (size_t)payload_length);
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json[payload_length] = 0;
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parse_state(json);
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free(json);
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ensure_window();
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if (g_window) {
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SetTimer(g_window, 1, 33, NULL);
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InvalidateRect(g_window, NULL, FALSE);
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}
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}
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return 0;
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}
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EXPORT void PluginOnUnload(void) {
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if (g_window) PostMessageW(g_window, WM_CLOSE, 0, 0);
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if (g_thread) { WaitForSingleObject(g_thread, 2000); CloseHandle(g_thread); g_thread = NULL; }
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g_callback = NULL;
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}
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