Files
overlord/Overlord-Client/cmd/agent/plugins/loader_windows.go
T
2026-04-15 20:16:12 -05:00

220 lines
4.6 KiB
Go

//go:build windows
package plugins
import (
"errors"
"fmt"
"runtime"
"syscall"
"unsafe"
)
func loadNativePlugin(data []byte) (NativePlugin, error) {
if len(data) == 0 {
return nil, errors.New("empty plugin binary")
}
type initResult struct {
dp *dllPlugin
err error
}
ch := make(chan initResult, 1)
go func() {
runtime.LockOSThread()
mm, err := LoadMemoryModule(data)
if err != nil {
ch <- initResult{err: fmt.Errorf("pe load: %w", err)}
runtime.UnlockOSThread()
return
}
if err := mm.CallEntryPoint(dllProcessAttach); err != nil {
mm.Free()
ch <- initResult{err: fmt.Errorf("DllMain init: %w", err)}
runtime.UnlockOSThread()
return
}
onLoad, err := mm.GetExport("PluginOnLoad")
if err != nil {
mm.Free()
ch <- initResult{err: err}
runtime.UnlockOSThread()
return
}
onEvent, err := mm.GetExport("PluginOnEvent")
if err != nil {
mm.Free()
ch <- initResult{err: err}
runtime.UnlockOSThread()
return
}
onUnload, err := mm.GetExport("PluginOnUnload")
if err != nil {
mm.Free()
ch <- initResult{err: err}
runtime.UnlockOSThread()
return
}
setCallback, _ := mm.GetExport("PluginSetCallback")
rt := "go"
if getRuntimeAddr, err := mm.GetExport("PluginGetRuntime"); err == nil {
ret, _, _ := syscall.SyscallN(getRuntimeAddr)
if ret != 0 {
var buf [32]byte
for i := range buf {
b := *(*byte)(unsafe.Pointer(ret + uintptr(i)))
if b == 0 {
rt = string(buf[:i])
break
}
buf[i] = b
}
}
}
dp := &dllPlugin{
mem: mm,
onLoadAddr: onLoad,
onEventAddr: onEvent,
onUnloadAddr: onUnload,
setCallbackAddr: setCallback,
pluginRuntime: rt,
workCh: make(chan pluginWork),
}
ch <- initResult{dp: dp}
dp.workerLoop()
runtime.UnlockOSThread()
}()
res := <-ch
if res.err != nil {
return nil, res.err
}
return res.dp, nil
}
type pluginWork struct {
fn func() error
done chan error
}
type dllPlugin struct {
mem *MemoryModule
onLoadAddr uintptr
onEventAddr uintptr
onUnloadAddr uintptr
setCallbackAddr uintptr
callbackHandle uintptr // prevent GC of the callback closure
pluginRuntime string // "go", "c", "cpp", etc.
workCh chan pluginWork
}
func (p *dllPlugin) workerLoop() {
for w := range p.workCh {
w.done <- w.fn()
}
}
func (p *dllPlugin) runOnWorker(fn func() error) error {
done := make(chan error, 1)
p.workCh <- pluginWork{fn: fn, done: done}
return <-done
}
func (p *dllPlugin) Load(send func(string, []byte), hostInfo []byte) error {
return p.runOnWorker(func() error {
// Create a stdcall callback the DLL can invoke to send events to the host.
cb := syscall.NewCallback(func(eventPtr, eventLen, payloadPtr, payloadLen uintptr) uintptr {
event := make([]byte, eventLen)
if eventLen > 0 {
copy(event, unsafe.Slice((*byte)(unsafe.Pointer(eventPtr)), eventLen))
}
payload := make([]byte, payloadLen)
if payloadLen > 0 {
copy(payload, unsafe.Slice((*byte)(unsafe.Pointer(payloadPtr)), payloadLen))
}
send(string(event), payload)
return 0
})
p.callbackHandle = cb
if p.setCallbackAddr != 0 {
syscall.SyscallN(p.setCallbackAddr, cb)
}
var infoPtr uintptr
infoLen := uintptr(len(hostInfo))
if len(hostInfo) > 0 {
infoPtr = uintptr(unsafe.Pointer(&hostInfo[0]))
}
ret, _, _ := syscall.SyscallN(p.onLoadAddr, infoPtr, infoLen, cb)
if int32(ret) != 0 {
return errors.New("PluginOnLoad returned non-zero")
}
return nil
})
}
func (p *dllPlugin) Event(event string, payload []byte) error {
eventBytes := []byte(event)
payloadCopy := make([]byte, len(payload))
copy(payloadCopy, payload)
go func() {
runtime.LockOSThread()
defer runtime.UnlockOSThread()
cleanup := p.mem.SetupThreadTLS()
defer cleanup()
var eventPtr, payloadPtr uintptr
eventLen := uintptr(len(eventBytes))
payloadLen := uintptr(len(payloadCopy))
if len(eventBytes) > 0 {
eventPtr = uintptr(unsafe.Pointer(&eventBytes[0]))
}
if len(payloadCopy) > 0 {
payloadPtr = uintptr(unsafe.Pointer(&payloadCopy[0]))
}
syscall.SyscallN(p.onEventAddr, eventPtr, eventLen, payloadPtr, payloadLen)
}()
return nil
}
func (p *dllPlugin) Unload() {
_ = p.runOnWorker(func() error {
if p.onUnloadAddr != 0 {
syscall.SyscallN(p.onUnloadAddr)
}
return nil
})
}
func (p *dllPlugin) Close() error {
p.Unload()
close(p.workCh)
if p.pluginRuntime != "go" {
if p.mem != nil {
p.mem.Free()
p.mem = nil
}
} else {
p.mem = nil
}
return nil
}
func (p *dllPlugin) Runtime() string {
return p.pluginRuntime
}