//go:build !windows && !linux package handlers func setCursorPos(x, y int32) {} func sendMouseDown(button int) {} func sendMouseUp(button int) {} func sendMouseWheel(delta int32) {} func sendKeyDown(vk uint16) {} func sendKeyUp(vk uint16) {} func sendTextInput(text string) {} func keyCodeToVK(code string) uint16 { return 0 }