//go:build !windows package capture import ( "errors" "image" ) func encodeHEVCFrame(_ *image.RGBA) ([]byte, error) { return nil, errors.New("HEVC NVENC is only available on Windows") } func hevcAvailable() bool { return false } func hevcAvailabilityDetail() string { return "HEVC NVENC is only available on Windows" } func resetHEVCEncoder() {}