@echo off setlocal enabledelayedexpansion set "PLUGIN_DIR=%~dp0" set "NATIVE_DIR=%PLUGIN_DIR%native" set "PLUGIN_NAME=chat" set "ZIP_OUT=%PLUGIN_DIR%%PLUGIN_NAME%.zip" if not exist "%NATIVE_DIR%\plugin.cpp" ( echo [error] native\plugin.cpp not found in %NATIVE_DIR% exit /b 1 ) REM Build targets - chat plugin is Windows-only (Win32 user32/gdi32) if not defined BUILD_TARGETS set "BUILD_TARGETS=windows-amd64" set "BUILT_FILES=" for %%T in (%BUILD_TARGETS%) do ( for /f "tokens=1,2 delims=-" %%A in ("%%T") do ( set "TARGET_OS=%%A" set "TARGET_ARCH=%%B" ) if not "!TARGET_OS!"=="windows" ( echo [error] chat plugin only supports windows targets, got !TARGET_OS!-!TARGET_ARCH! exit /b 1 ) set "OUTFILE=%PLUGIN_DIR%%PLUGIN_NAME%-!TARGET_OS!-!TARGET_ARCH!.dll" if exist "!OUTFILE!" del /f /q "!OUTFILE!" set "CL_MACHINE=/machine:X64" set "GXX_CMD=x86_64-w64-mingw32-g++" if "!TARGET_ARCH!"=="arm64" ( set "CL_MACHINE=/machine:ARM64" set "GXX_CMD=aarch64-w64-mingw32-g++" ) echo [build] cl /LD /EHsc /O2 plugin.cpp /Fe:!OUTFILE! pushd "%NATIVE_DIR%" cl /nologo /LD /EHsc /O2 plugin.cpp /Fe:"!OUTFILE!" user32.lib gdi32.lib uxtheme.lib dwmapi.lib comdlg32.lib shell32.lib /link !CL_MACHINE! >nul 2>&1 set "CL_STATUS=!errorlevel!" popd if not "!CL_STATUS!"=="0" ( echo [build] cl failed, trying !GXX_CMD!... !GXX_CMD! -shared -O2 -s -static -o "!OUTFILE!" "%NATIVE_DIR%\plugin.cpp" -luser32 -lgdi32 -luxtheme -ldwmapi -lcomdlg32 -lshell32 if errorlevel 1 ( echo [error] build failed for !TARGET_OS!-!TARGET_ARCH! exit /b 1 ) ) REM Clean MSVC build artifacts if exist "%NATIVE_DIR%\plugin.obj" del /f /q "%NATIVE_DIR%\plugin.obj" if exist "%PLUGIN_DIR%%PLUGIN_NAME%-!TARGET_OS!-!TARGET_ARCH!.exp" del /f /q "%PLUGIN_DIR%%PLUGIN_NAME%-!TARGET_OS!-!TARGET_ARCH!.exp" if exist "%PLUGIN_DIR%%PLUGIN_NAME%-!TARGET_OS!-!TARGET_ARCH!.lib" del /f /q "%PLUGIN_DIR%%PLUGIN_NAME%-!TARGET_OS!-!TARGET_ARCH!.lib" echo [ok] !OUTFILE! ) if exist "%ZIP_OUT%" del /f /q "%ZIP_OUT%" set "ZIP_SOURCES=" for %%T in (%BUILD_TARGETS%) do ( for /f "tokens=1,2 delims=-" %%A in ("%%T") do ( set "TARGET_OS=%%A" set "TARGET_ARCH=%%B" ) set "ZIP_SOURCES=!ZIP_SOURCES!,'%PLUGIN_DIR%%PLUGIN_NAME%-!TARGET_OS!-!TARGET_ARCH!.dll'" ) if exist "%PLUGIN_DIR%%PLUGIN_NAME%.html" set "ZIP_SOURCES=!ZIP_SOURCES!,'%PLUGIN_DIR%%PLUGIN_NAME%.html'" if exist "%PLUGIN_DIR%%PLUGIN_NAME%.css" set "ZIP_SOURCES=!ZIP_SOURCES!,'%PLUGIN_DIR%%PLUGIN_NAME%.css'" if exist "%PLUGIN_DIR%%PLUGIN_NAME%.js" set "ZIP_SOURCES=!ZIP_SOURCES!,'%PLUGIN_DIR%%PLUGIN_NAME%.js'" if exist "%PLUGIN_DIR%config.json" set "ZIP_SOURCES=!ZIP_SOURCES!,'%PLUGIN_DIR%config.json'" if exist "%PLUGIN_DIR%server.js" set "ZIP_SOURCES=!ZIP_SOURCES!,'%PLUGIN_DIR%server.js'" set "ZIP_SOURCES=!ZIP_SOURCES:~1!" powershell -NoProfile -Command "Compress-Archive -Path !ZIP_SOURCES! -DestinationPath '%ZIP_OUT%'" if errorlevel 1 ( echo [error] zip creation failed exit /b 1 ) if defined PLUGIN_SIGN_KEY ( where bun >nul 2>&1 if not errorlevel 1 ( set "SIGN_SCRIPT=%PLUGIN_DIR%..\..\Overlord-Server\scripts\plugin-sign.ts" if exist "!SIGN_SCRIPT!" ( echo [sign] Signing with key: %PLUGIN_SIGN_KEY% bun run "!SIGN_SCRIPT!" --key "%PLUGIN_SIGN_KEY%" "%ZIP_OUT%" ) else ( echo [warn] plugin-sign.ts not found, skipping signing ) ) else ( echo [warn] bun not found, skipping signing ) ) echo [ok] %ZIP_OUT%