new plugin system
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@@ -0,0 +1,9 @@
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//go:build !(linux && cgo) && !(darwin && cgo) && !windows
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package plugins
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import "errors"
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func loadNativePlugin(data []byte) (NativePlugin, error) {
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return nil, errors.New("native plugins not supported on this platform (requires cgo on linux/darwin, or windows)")
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}
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