web rtc for webcam, audio, etc.

This commit is contained in:
KingKDot
2026-05-13 20:19:21 -05:00
parent 05fe31f04e
commit bf093f5a7d
20 changed files with 986 additions and 199 deletions
+121 -20
View File
@@ -183,33 +183,124 @@ import { P2PClient } from "./webrtc-p2p.js";
}
}
function connectAudio() {
if (audioWs && audioWs.readyState === WebSocket.OPEN) return;
// Create AudioContext in click/change handler so the browser trusts the user gesture.
initAudioPlayback();
if (audioPlayCtx?.state === "suspended") audioPlayCtx.resume();
const proto = location.protocol === "https:" ? "wss:" : "ws:";
audioWs = new WebSocket(proto + "//" + location.host + "/api/clients/" + encodeURIComponent(clientId) + "/desktop-audio/ws");
audioWs.binaryType = "arraybuffer";
audioWs.onopen = function () {
audioWs.send(JSON.stringify({ type: "start", source: "system" }));
};
audioWs.onmessage = function (ev) {
if (typeof ev.data === "string") return;
const bytes = new Uint8Array(ev.data);
if (bytes.byteLength > 1) appendAudioPcm(bytes);
};
audioWs.onclose = function () { cleanupAudio(false); };
audioWs.onerror = function () {};
const audioTransport = document.getElementById("audioTransport");
const webrtcAudio = document.getElementById("webrtcAudio");
let audioWhep = null;
let audioP2P = null;
function getAudioTransport() {
return audioTransport ? String(audioTransport.value || "off") : "off";
}
function disconnectAudio() {
async function stopAudioWebrtc() {
const w = audioWhep;
audioWhep = null;
if (w) { try { await w.stop(); } catch {} }
const p = audioP2P;
audioP2P = null;
if (p) { try { await p.stop(); } catch {} }
}
async function startAudioWhep(whepPath) {
await stopAudioWebrtc();
audioWhep = new WhepClient({
whepPath,
audioEl: webrtcAudio,
onState: (s) => console.debug("audio-webrtc[Relayed]: state", s),
});
try {
await audioWhep.start();
} catch (err) {
console.warn("audio: WHEP start failed", err);
audioWhep = null;
}
}
function startAudioP2P() {
if (!audioWs || audioWs.readyState !== WebSocket.OPEN) return;
audioP2P = new P2PClient({
audioEl: webrtcAudio,
send: (msg) => {
if (audioWs && audioWs.readyState === WebSocket.OPEN) {
audioWs.send(JSON.stringify(msg));
}
},
onState: (s) => console.debug("audio-webrtc[P2P]: state", s),
});
audioP2P.start().catch((err) => {
console.warn("audio: P2P start failed", err);
audioP2P = null;
});
}
function connectAudio() {
if (audioWs && audioWs.readyState === WebSocket.OPEN) return;
const mode = getAudioTransport();
// The WS-PCM path requires an AudioContext — only init it when we
// actually need it (WebRTC plays through the <audio> element instead).
if (mode === "off") {
initAudioPlayback();
if (audioPlayCtx?.state === "suspended") audioPlayCtx.resume();
}
const proto = location.protocol === "https:" ? "wss:" : "ws:";
// Each handler captures `ws` locally instead of reading the module-scope
// `audioWs`. When the operator switches transports, the previous socket's
// close event fires asynchronously and would otherwise null out the
// freshly created replacement.
const ws = new WebSocket(proto + "//" + location.host + "/api/clients/" + encodeURIComponent(clientId) + "/desktop-audio/ws");
audioWs = ws;
ws.binaryType = "arraybuffer";
ws.onopen = function () {
const start = { type: "start", source: "system" };
if (mode === "relayed") start.webrtc = true;
try { ws.send(JSON.stringify(start)); } catch (err) {
console.warn("audio: send start failed", err);
return;
}
if (mode === "p2p") startAudioP2P();
};
ws.onmessage = function (ev) {
if (typeof ev.data === "string") {
let msg;
try { msg = JSON.parse(ev.data); } catch { return; }
if (!msg || typeof msg.type !== "string") return;
if (msg.type === "webrtc_ready" && typeof msg.whepPath === "string") {
startAudioWhep(msg.whepPath);
return;
}
if (msg.type === "webrtc_p2p_answer" && typeof msg.sdp === "string") {
if (audioP2P) audioP2P.onAnswer(msg.sdp);
return;
}
if (msg.type === "webrtc_p2p_ice") {
if (audioP2P) audioP2P.onRemoteCandidate(msg);
return;
}
return;
}
const bytes = new Uint8Array(ev.data);
// Only feed PCM into the ScriptProcessor when the WS path is the active
// playback — WebRTC modes ignore the parallel PCM uplink.
if (mode === "off" && bytes.byteLength > 1) appendAudioPcm(bytes);
};
ws.onclose = function () {
// Stale closes from a previous switch must not stomp the current
// socket. Only do the global teardown if this WS is still active.
if (audioWs === ws) {
stopAudioWebrtc();
cleanupAudio(false);
}
};
ws.onerror = function () {};
}
function disconnectAudio(uncheckBox = true) {
if (audioWs) {
try { audioWs.send(JSON.stringify({ type: "stop" })); } catch {}
try { audioWs.close(); } catch {}
audioWs = null;
}
cleanupAudio(true);
stopAudioWebrtc();
cleanupAudio(uncheckBox);
}
function cleanupAudio(uncheckBox) {
@@ -878,6 +969,16 @@ import { P2PClient } from "./webrtc-p2p.js";
}
});
}
if (audioTransport) {
audioTransport.addEventListener("change", function () {
// Reconnect with the new transport if audio is already on. Keep the
// checkbox checked — the user is switching modes, not turning audio off.
if (audioCtrl && audioCtrl.checked) {
disconnectAudio(false);
connectAudio();
}
});
}
if (qualitySlider) {
updateQualityLabel(qualitySlider.value);