major improvements
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@@ -0,0 +1,61 @@
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@echo off
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setlocal
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set "SCRIPT_DIR=%~dp0"
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for %%I in ("%SCRIPT_DIR%..") do set "ROOT=%%~fI\"
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REM Simple production launcher for Overlord server.
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REM Builds the Tailwind CSS and server bundle, then runs the compiled executable.
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REM Env overrides you can set before running:
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REM PORT=5173
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REM HOST=0.0.0.0
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REM OVERLORD_USER=admin
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REM OVERLORD_PASS=admin
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REM LOG_LEVEL=info
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REM NODE_ENV=production
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if not defined HOST set HOST=0.0.0.0
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if not defined PORT set PORT=5173
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if not defined LOG_LEVEL set LOG_LEVEL=info
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if not defined NODE_ENV set NODE_ENV=production
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pushd "%ROOT%Overlord-Server"
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echo [build] installing deps (bun install)...
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call bun install
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if errorlevel 1 goto :err
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echo [build] building Tailwind CSS...
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call bun run build:css
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if errorlevel 1 goto :err
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echo [build] building server bundle...
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call bun run build
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if errorlevel 1 goto :err
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echo [build] compiling Windows production executable...
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call bun run build:prod:win
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if errorlevel 1 goto :err
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echo [build] copying Overlord-Client source for runtime builds...
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robocopy "%ROOT%Overlord-Client" "%ROOT%Overlord-Server\dist\Overlord-Client" /E /XD build .git .vscode /NFL /NDL /NJH /NJS >nul
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REM robocopy exit codes 0-7 are success
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if errorlevel 8 goto :err
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if defined PORT (
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echo [server] starting on port %PORT%...
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) else (
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echo [server] starting on default port...
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)
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echo [server] running compiled executable...
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set "OVERLORD_ROOT=%ROOT%Overlord-Server"
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call "%ROOT%Overlord-Server\dist\overlord-server.exe"
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popd
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echo Server stopped.
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endlocal
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exit /b 0
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:err
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popd >nul 2>&1
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echo [error] Build failed.
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endlocal
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exit /b 1
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