make c, cpp and rust plugins as well as their builders (thank you claude). Also add support for multi lang plugins so that we can actually fucking unload them unlike shitty golang (issue has been opened since 2015 and there is no due date for the issue...)

This commit is contained in:
KingKDot
2026-04-04 20:06:23 -05:00
parent 48be7748d2
commit afe9843a42
24 changed files with 1780 additions and 26 deletions
@@ -43,12 +43,29 @@ func loadNativePlugin(data []byte) (NativePlugin, error) {
setCallback, _ := mm.GetExport("PluginSetCallback")
runtime := "go"
if getRuntimeAddr, err := mm.GetExport("PluginGetRuntime"); err == nil {
ret, _, _ := syscall.SyscallN(getRuntimeAddr)
if ret != 0 {
var buf [32]byte
for i := range buf {
b := *(*byte)(unsafe.Pointer(ret + uintptr(i)))
if b == 0 {
runtime = string(buf[:i])
break
}
buf[i] = b
}
}
}
dp := &dllPlugin{
mem: mm,
onLoadAddr: onLoad,
onEventAddr: onEvent,
onUnloadAddr: onUnload,
setCallbackAddr: setCallback,
pluginRuntime: runtime,
}
return dp, nil
}
@@ -60,6 +77,7 @@ type dllPlugin struct {
onUnloadAddr uintptr
setCallbackAddr uintptr
callbackHandle uintptr // prevent GC of the callback closure
pluginRuntime string // "go", "c", "cpp", etc.
mu sync.Mutex
}
@@ -130,8 +148,17 @@ func (p *dllPlugin) Unload() {
func (p *dllPlugin) Close() error {
p.Unload()
// https://github.com/golang/go/issues/11100 as of right now you can't
// unload a go c-shared DLL safely
p.mem = nil
if p.pluginRuntime != "go" {
if p.mem != nil {
p.mem.Free()
p.mem = nil
}
} else {
p.mem = nil
}
return nil
}
func (p *dllPlugin) Runtime() string {
return p.pluginRuntime
}