HEVC (and some other small shit)
This commit is contained in:
@@ -111,7 +111,7 @@ func CaptureAndSend(ctx context.Context, env *rt.Env) error {
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if frame, captureDur, encodeDur, used, err := tryBuildDirectH264Frame(display); used {
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if err != nil {
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consecutiveCaptureFails.Add(1)
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log.Printf("capture: direct h264 capture failed: %v (sending black frame, consecutive=%d)", err, consecutiveCaptureFails.Load())
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log.Printf("capture: direct video capture failed: %v (sending black frame, consecutive=%d)", err, consecutiveCaptureFails.Load())
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return sendBlackFrame(ctx, env)
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}
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if len(frame.Data) == 0 {
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@@ -513,6 +513,7 @@ var (
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overrideCodec atomic.Value
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desktopSoftwareH264 atomic.Bool
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h264WarnOnce sync.Once
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hevcWarnOnce sync.Once
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codecLogOnce sync.Once
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prevMu sync.Mutex
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@@ -756,6 +757,33 @@ func buildFrame(img *image.RGBA, display int, quality int) (wire.Frame, time.Dur
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full := false
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now := time.Now()
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codec := blockCodec()
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if codec == "hevc" {
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if width%2 != 0 || height%2 != 0 {
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log.Printf("capture: hevc skipped for odd dimensions (%dx%d), falling back to h264/jpeg", width, height)
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codec = "h264"
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} else {
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if webrtcpub.ConsumeKeyframeRequest() {
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resetHEVCEncoder()
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}
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hevcBytes, err := encodeHEVCFrame(img)
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if err == nil && len(hevcBytes) > 0 {
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lastKeyframe.Store(now.UnixNano())
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statFullFrames.Add(1)
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return wire.Frame{Type: "frame", Header: wire.FrameHeader{Monitor: display, FPS: 0, Format: "hevc"}, Data: hevcBytes}, time.Since(encStart), nil
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}
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hevcWarnOnce.Do(func() {
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log.Printf("capture: hevc encode unavailable, falling back to h264/jpeg: %v (%s)", err, hevcAvailabilityDetail())
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})
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resetHEVCEncoder()
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if h264Available() {
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codec = "h264"
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overrideCodec.Store("h264")
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} else {
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codec = "jpeg"
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overrideCodec.Store("jpeg")
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}
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}
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}
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if codec == "h264" {
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if width%2 != 0 || height%2 != 0 {
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@@ -1567,6 +1595,8 @@ func blockCodec() string {
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switch codec {
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case "h264":
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cachedBlockCodec = "h264"
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case "hevc", "h265":
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cachedBlockCodec = "hevc"
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case "raw", "rgba":
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cachedBlockCodec = "raw"
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case "jpeg", "":
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@@ -1586,6 +1616,18 @@ func SetQualityAndCodec(quality int, codec string) {
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overrideQuality.Store(int64(quality))
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}
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s := strings.ToLower(strings.TrimSpace(codec))
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if s == "h265" {
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s = "hevc"
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}
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if s == "hevc" && !hevcAvailable() {
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detail := hevcAvailabilityDetail()
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fallback := "jpeg"
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if h264Available() {
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fallback = "h264"
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}
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log.Printf("capture: requested codec=hevc but unavailable (%s); forcing codec=%s", detail, fallback)
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s = fallback
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}
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if s == "h264" && !h264Available() {
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detail := h264AvailabilityDetail()
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if detail != "" {
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@@ -1596,19 +1638,24 @@ func SetQualityAndCodec(quality int, codec string) {
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s = "jpeg"
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}
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switch s {
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case "raw", "rgba", "jpeg", "h264":
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case "raw", "rgba", "jpeg", "h264", "hevc":
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overrideCodec.Store(s)
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h264WarnOnce = sync.Once{}
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hevcWarnOnce = sync.Once{}
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if s != "h264" {
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resetH264Encoder()
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resetH264Encoderbackstage()
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}
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if s != "hevc" {
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resetHEVCEncoder()
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}
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case "":
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default:
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overrideCodec.Store("jpeg")
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resetH264Encoder()
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resetH264Encoderbackstage()
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resetHEVCEncoder()
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}
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}
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@@ -9,9 +9,59 @@ type DesktopEncoderProfile struct {
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Providers []string `msgpack:"providers" json:"providers"`
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}
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type DesktopCodecCapability struct {
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Codec string `msgpack:"codec" json:"codec"`
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Encoders []string `msgpack:"encoders,omitempty" json:"encoders,omitempty"`
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Transports []string `msgpack:"transports" json:"transports"`
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Hardware bool `msgpack:"hardware,omitempty" json:"hardware,omitempty"`
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}
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type DesktopEncoderCapabilities struct {
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Probed bool `msgpack:"probed" json:"probed"`
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Display int `msgpack:"display" json:"display"`
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Profiles []DesktopEncoderProfile `msgpack:"profiles" json:"profiles"`
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Detail string `msgpack:"detail,omitempty" json:"detail,omitempty"`
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Probed bool `msgpack:"probed" json:"probed"`
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Display int `msgpack:"display" json:"display"`
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Profiles []DesktopEncoderProfile `msgpack:"profiles" json:"profiles"`
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Codecs []DesktopCodecCapability `msgpack:"codecs" json:"codecs"`
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Detail string `msgpack:"detail,omitempty" json:"detail,omitempty"`
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}
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func completeDesktopEncoderCapabilities(caps DesktopEncoderCapabilities) DesktopEncoderCapabilities {
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encoders := make([]string, 0)
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hardware := false
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for _, profile := range caps.Profiles {
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for _, provider := range profile.Providers {
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encoders = appendDesktopUniqueString(encoders, provider)
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if provider != "" && provider != "Software H.264 / JPEG" {
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hardware = true
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}
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}
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}
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caps.Codecs = []DesktopCodecCapability{
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{Codec: "jpeg", Encoders: []string{"Software JPEG"}, Transports: []string{"websocket"}},
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{Codec: "raw", Encoders: []string{"Uncompressed"}, Transports: []string{"websocket"}},
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}
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if hevcAvailable() {
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caps.Codecs = append([]DesktopCodecCapability{{
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Codec: "hevc", Encoders: []string{"NVIDIA NVENC"},
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Transports: []string{"websocket"}, Hardware: true,
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}}, caps.Codecs...)
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}
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if h264Available() {
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if len(encoders) == 0 {
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encoders = []string{"Software H.264"}
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}
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caps.Codecs = append([]DesktopCodecCapability{{
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Codec: "h264", Encoders: encoders,
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Transports: []string{"websocket", "webrtc"}, Hardware: hardware,
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}}, caps.Codecs...)
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}
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return caps
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}
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func appendDesktopUniqueString(values []string, value string) []string {
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for _, existing := range values {
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if existing == value {
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return values
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}
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}
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return append(values, value)
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}
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@@ -3,12 +3,12 @@
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package capture
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func ProbeDesktopEncoderCapabilities(display int) DesktopEncoderCapabilities {
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return DesktopEncoderCapabilities{
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return completeDesktopEncoderCapabilities(DesktopEncoderCapabilities{
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Display: display,
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Profiles: []DesktopEncoderProfile{
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{MaxHeight: 720, Width: 1280, Height: 720, FPS: 60, Label: "60 FPS - 720p", Providers: []string{"Software H.264 / JPEG"}},
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{MaxHeight: 1080, Width: 1920, Height: 1080, FPS: 60, Label: "60 FPS - 1080p", Providers: []string{"Software H.264 / JPEG"}},
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},
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Detail: "Hardware H.264 capability probing is available on Windows; safe software profiles are shown.",
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}
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})
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}
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@@ -0,0 +1,46 @@
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package capture
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import "testing"
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func TestCompleteDesktopEncoderCapabilitiesAdvertisesUsableCodecs(t *testing.T) {
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caps := completeDesktopEncoderCapabilities(DesktopEncoderCapabilities{
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Profiles: []DesktopEncoderProfile{{
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MaxHeight: 1080,
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Width: 1920,
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Height: 1080,
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FPS: 60,
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Providers: []string{"Software H.264 / JPEG"},
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}},
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})
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byName := make(map[string]DesktopCodecCapability)
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for _, codec := range caps.Codecs {
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byName[codec.Codec] = codec
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}
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if _, ok := byName["jpeg"]; !ok {
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t.Fatal("expected JPEG capability")
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}
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if _, ok := byName["raw"]; !ok {
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t.Fatal("expected raw capability")
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}
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if h264Available() {
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h264, ok := byName["h264"]
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if !ok {
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t.Fatal("expected H.264 capability when the encoder is available")
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}
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if len(h264.Transports) != 2 || h264.Transports[0] != "websocket" || h264.Transports[1] != "webrtc" {
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t.Fatalf("unexpected H.264 transports: %v", h264.Transports)
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}
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}
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if hevcAvailable() {
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hevc, ok := byName["hevc"]
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if !ok {
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t.Fatal("expected HEVC capability when NVENC HEVC is available")
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}
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if len(hevc.Transports) != 1 || hevc.Transports[0] != "websocket" || !hevc.Hardware {
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t.Fatalf("unexpected HEVC capability: %+v", hevc)
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}
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} else if _, ok := byName["hevc"]; ok {
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t.Fatal("must not advertise HEVC when NVENC HEVC is unavailable")
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}
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}
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@@ -44,6 +44,7 @@ func ProbeDesktopEncoderCapabilities(display int) DesktopEncoderCapabilities {
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return cached.caps
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}
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caps := probeDesktopEncoderCapabilities(display, bounds)
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caps = completeDesktopEncoderCapabilities(caps)
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desktopCapabilityCache.entries[cacheKey] = desktopCapabilityCacheEntry{at: time.Now(), caps: caps}
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for key, entry := range desktopCapabilityCache.entries {
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if time.Since(entry.at) >= desktopCapabilityCacheTTL {
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@@ -10,11 +10,21 @@ import (
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)
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func tryBuildDirectH264Frame(display int) (wire.Frame, time.Duration, time.Duration, bool, error) {
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if blockCodec() != "h264" || useDesktopSoftwareH264() || !useDesktopDuplication() {
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codec := blockCodec()
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if (codec != "h264" && codec != "hevc") || (codec == "h264" && useDesktopSoftwareH264()) || !useDesktopDuplication() {
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return wire.Frame{}, 0, 0, false, nil
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}
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forceKeyframe := webrtcpub.ConsumeKeyframeRequest()
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data, width, height, captureDur, encodeDur, used, err := captureDisplayDXGIH264(display, forceKeyframe)
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var data []byte
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var width, height int
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var captureDur, encodeDur time.Duration
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var used bool
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var err error
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if codec == "hevc" {
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data, width, height, captureDur, encodeDur, used, err = captureDisplayDXGIHEVC(display, forceKeyframe)
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} else {
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data, width, height, captureDur, encodeDur, used, err = captureDisplayDXGIH264(display, forceKeyframe)
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}
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if !used || err != nil {
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return wire.Frame{}, captureDur, encodeDur, used, err
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}
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@@ -24,5 +34,5 @@ func tryBuildDirectH264Frame(display int) (wire.Frame, time.Duration, time.Durat
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now := time.Now()
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lastKeyframe.Store(now.UnixNano())
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statFullFrames.Add(1)
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return wire.Frame{Type: "frame", Header: wire.FrameHeader{Monitor: display, FPS: 0, Format: "h264", Width: width, Height: height}, Data: data}, captureDur, encodeDur, true, nil
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return wire.Frame{Type: "frame", Header: wire.FrameHeader{Monitor: display, FPS: 0, Format: codec, Width: width, Height: height}, Data: data}, captureDur, encodeDur, true, nil
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}
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@@ -0,0 +1,86 @@
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package capture
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import (
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"image"
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"testing"
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)
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func TestHEVCEncoderProducesAnnexBHeadersAndKeyframe(t *testing.T) {
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if !hevcAvailable() {
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t.Skipf("HEVC encoder unavailable: %s", hevcAvailabilityDetail())
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}
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resetHEVCEncoder()
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t.Cleanup(resetHEVCEncoder)
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frame := image.NewRGBA(image.Rect(0, 0, 1280, 720))
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encoded, err := encodeHEVCFrame(frame)
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if err != nil {
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t.Fatalf("encode HEVC frame: %v", err)
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}
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if len(encoded) == 0 {
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t.Fatal("HEVC encoder returned an empty frame")
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}
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nalTypes := hevcAnnexBNALTypes(encoded)
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for _, required := range []byte{32, 33, 34} {
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if !containsByte(nalTypes, required) {
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t.Fatalf("HEVC frame missing NAL type %d; got %v", required, nalTypes)
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}
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}
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hasIntra := false
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for _, nalType := range nalTypes {
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if nalType >= 16 && nalType <= 21 {
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hasIntra = true
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break
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}
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}
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if !hasIntra {
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t.Fatalf("HEVC first frame is not an IRAP keyframe; got NAL types %v", nalTypes)
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}
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}
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func TestHEVCD3D11TexturePipeline(t *testing.T) {
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if !hevcAvailable() {
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t.Skipf("HEVC encoder unavailable: %s", hevcAvailabilityDetail())
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}
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result := RunNVENCD3D11Smoke(NVENCD3D11SmokeOptions{
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Width: 1280, Height: 720, FPS: 60, Frames: 4, Codec: "hevc",
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})
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if !result.OK {
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t.Fatalf("HEVC D3D11 texture pipeline failed: %+v", result)
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}
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if result.TotalBytes == 0 {
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t.Fatal("HEVC D3D11 texture pipeline produced no output")
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}
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t.Logf("HEVC D3D11 texture pipeline: first=%.2fms avg=%.2fms bytes=%d", result.FirstMS, result.AvgMS, result.TotalBytes)
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}
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func hevcAnnexBNALTypes(data []byte) []byte {
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types := make([]byte, 0, 8)
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for i := 0; i+4 < len(data); i++ {
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startCodeLen := 0
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if data[i] == 0 && data[i+1] == 0 && data[i+2] == 1 {
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startCodeLen = 3
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} else if i+4 < len(data) && data[i] == 0 && data[i+1] == 0 && data[i+2] == 0 && data[i+3] == 1 {
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startCodeLen = 4
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}
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if startCodeLen == 0 {
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continue
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}
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nalIndex := i + startCodeLen
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if nalIndex < len(data) {
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types = append(types, (data[nalIndex]>>1)&0x3f)
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i = nalIndex
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}
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}
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return types
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}
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func containsByte(values []byte, wanted byte) bool {
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for _, value := range values {
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if value == wanted {
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return true
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}
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}
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return false
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}
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@@ -0,0 +1,18 @@
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//go:build !windows
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package capture
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import (
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"errors"
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"image"
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)
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func encodeHEVCFrame(_ *image.RGBA) ([]byte, error) {
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return nil, errors.New("HEVC NVENC is only available on Windows")
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}
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func hevcAvailable() bool { return false }
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func hevcAvailabilityDetail() string { return "HEVC NVENC is only available on Windows" }
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func resetHEVCEncoder() {}
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@@ -0,0 +1,68 @@
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//go:build windows
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package capture
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import (
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"errors"
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"fmt"
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"image"
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"sync"
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)
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var (
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hevcMu sync.Mutex
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hevcEnc h264FrameEncoder
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hevcProbeOnce sync.Once
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hevcProbeOK bool
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hevcProbeDetail string
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)
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func encodeHEVCFrame(img *image.RGBA) ([]byte, error) {
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if img == nil {
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return nil, errors.New("nil hevc frame")
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}
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b := img.Bounds()
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width, height := b.Dx(), b.Dy()
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if width <= 0 || height <= 0 || width%2 != 0 || height%2 != 0 {
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return nil, fmt.Errorf("hevc frame size must be positive and even, got %dx%d", width, height)
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}
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hevcMu.Lock()
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defer hevcMu.Unlock()
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fps := activeH264FPS()
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if hevcEnc == nil || !hevcEnc.Matches(width, height, fps) {
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closeH264Encoder(&hevcEnc)
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enc, err := newNativeHEVCEncoder("desktop", width, height, fps)
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if err != nil {
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return nil, err
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}
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hevcEnc = enc
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}
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return hevcEnc.Encode(img)
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}
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func hevcAvailable() bool {
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hevcProbeOnce.Do(func() {
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enc, err := newNativeHEVCEncoder("probe", 1280, 720, 30)
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if err != nil {
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hevcProbeDetail = err.Error()
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return
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}
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enc.Close()
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hevcProbeOK = true
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hevcProbeDetail = "NVIDIA NVENC HEVC Main profile"
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})
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return hevcProbeOK
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}
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func hevcAvailabilityDetail() string {
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hevcAvailable()
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return hevcProbeDetail
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}
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func resetHEVCEncoder() {
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hevcMu.Lock()
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defer hevcMu.Unlock()
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closeH264Encoder(&hevcEnc)
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resetNativeHEVCD3D11TextureEncoder()
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}
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@@ -9,6 +9,10 @@ func newNativeH264Encoder(stream string, width, height, fps int) (h264FrameEncod
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return nil, fmt.Errorf("native NVENC D3D11 requires cgo for %dx%d@%dfps", width, height, fps)
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}
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func newNativeHEVCEncoder(stream string, width, height, fps int) (h264FrameEncoder, error) {
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return nil, fmt.Errorf("native NVENC HEVC requires cgo for %dx%d@%dfps", width, height, fps)
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}
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func nativeH264AvailabilityDetail() string {
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return ""
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}
|
||||
@@ -20,3 +24,11 @@ func encodeNativeH264D3D11Texture(device, texture unsafe.Pointer, inputWidth, in
|
||||
func requestNativeH264D3D11TextureKeyframe() {}
|
||||
|
||||
func resetNativeH264D3D11TextureEncoder() {}
|
||||
|
||||
func encodeNativeHEVCD3D11Texture(device, texture unsafe.Pointer, inputWidth, inputHeight, encodeWidth, encodeHeight, fps int, dxgiFormat uint32, forceIDR bool) ([]byte, error) {
|
||||
return nil, fmt.Errorf("native NVENC HEVC D3D11 texture encode requires cgo for input=%dx%d output=%dx%d@%dfps", inputWidth, inputHeight, encodeWidth, encodeHeight, fps)
|
||||
}
|
||||
|
||||
func requestNativeHEVCD3D11TextureKeyframe() {}
|
||||
|
||||
func resetNativeHEVCD3D11TextureEncoder() {}
|
||||
|
||||
@@ -9,11 +9,12 @@ import (
|
||||
)
|
||||
|
||||
type NVENCD3D11SmokeOptions struct {
|
||||
Width int `json:"width"`
|
||||
Height int `json:"height"`
|
||||
FPS int `json:"fps"`
|
||||
Frames int `json:"frames"`
|
||||
Bitrate int `json:"bitrate"`
|
||||
Width int `json:"width"`
|
||||
Height int `json:"height"`
|
||||
FPS int `json:"fps"`
|
||||
Frames int `json:"frames"`
|
||||
Bitrate int `json:"bitrate"`
|
||||
Codec string `json:"codec,omitempty"`
|
||||
}
|
||||
|
||||
type NVENCD3D11SmokeResult struct {
|
||||
|
||||
@@ -134,6 +134,16 @@ static void nvenc_configure_h264_stream(NV_ENC_CONFIG *cfg, int fps) {
|
||||
cfg->encodeCodecConfig.h264Config.h264VUIParameters.colourMatrix = NV_ENC_VUI_MATRIX_COEFFS_BT709;
|
||||
}
|
||||
|
||||
static void nvenc_configure_hevc_stream(NV_ENC_CONFIG *cfg, int fps) {
|
||||
(void)fps;
|
||||
cfg->gopLength = NVENC_INFINITE_GOPLENGTH;
|
||||
cfg->frameIntervalP = 1;
|
||||
cfg->encodeCodecConfig.hevcConfig.idrPeriod = NVENC_INFINITE_GOPLENGTH;
|
||||
cfg->encodeCodecConfig.hevcConfig.repeatSPSPPS = 1;
|
||||
cfg->encodeCodecConfig.hevcConfig.level = NV_ENC_LEVEL_HEVC_52;
|
||||
cfg->encodeCodecConfig.hevcConfig.chromaFormatIDC = 1;
|
||||
}
|
||||
|
||||
static void nvenc_set_video_processor_color_space(nvenc_d3d11_texture_encoder *enc) {
|
||||
D3D11_VIDEO_PROCESSOR_COLOR_SPACE input_space;
|
||||
memset(&input_space, 0, sizeof(input_space));
|
||||
@@ -287,7 +297,7 @@ static void nvenc_release_texture_encoder(nvenc_d3d11_texture_encoder *enc) {
|
||||
free(enc);
|
||||
}
|
||||
|
||||
static nvenc_d3d11_texture_create_result nvenc_create_d3d11_texture_encoder(ID3D11Device *device, int input_width, int input_height, int encode_width, int encode_height, int fps, int bitrate, NV_ENC_BUFFER_FORMAT buffer_format, int dxgi_format, int output_mode) {
|
||||
static nvenc_d3d11_texture_create_result nvenc_create_d3d11_texture_encoder(ID3D11Device *device, int input_width, int input_height, int encode_width, int encode_height, int fps, int bitrate, NV_ENC_BUFFER_FORMAT buffer_format, int dxgi_format, int output_mode, int codec) {
|
||||
nvenc_d3d11_texture_create_result out;
|
||||
memset(&out, 0, sizeof(out));
|
||||
if (!device) {
|
||||
@@ -374,7 +384,8 @@ static nvenc_d3d11_texture_create_result nvenc_create_d3d11_texture_encoder(ID3D
|
||||
memset(&preset, 0, sizeof(preset));
|
||||
preset.version = NV_ENC_PRESET_CONFIG_VER;
|
||||
preset.presetCfg.version = NV_ENC_CONFIG_VER;
|
||||
status = enc->api.nvEncGetEncodePresetConfigEx(enc->encoder, NV_ENC_CODEC_H264_GUID, NV_ENC_PRESET_P1_GUID, NV_ENC_TUNING_INFO_ULTRA_LOW_LATENCY, &preset);
|
||||
GUID codec_guid = codec == 1 ? NV_ENC_CODEC_HEVC_GUID : NV_ENC_CODEC_H264_GUID;
|
||||
status = enc->api.nvEncGetEncodePresetConfigEx(enc->encoder, codec_guid, NV_ENC_PRESET_P1_GUID, NV_ENC_TUNING_INFO_ULTRA_LOW_LATENCY, &preset);
|
||||
if (status != NV_ENC_SUCCESS) {
|
||||
out.stage = 9;
|
||||
out.nvstatus = status;
|
||||
@@ -382,18 +393,22 @@ static nvenc_d3d11_texture_create_result nvenc_create_d3d11_texture_encoder(ID3D
|
||||
nvenc_release_texture_encoder(enc);
|
||||
return out;
|
||||
}
|
||||
preset.presetCfg.profileGUID = NV_ENC_H264_PROFILE_HIGH_GUID;
|
||||
preset.presetCfg.profileGUID = codec == 1 ? NV_ENC_HEVC_PROFILE_MAIN_GUID : NV_ENC_H264_PROFILE_HIGH_GUID;
|
||||
preset.presetCfg.rcParams.rateControlMode = NV_ENC_PARAMS_RC_CBR;
|
||||
preset.presetCfg.rcParams.averageBitRate = (uint32_t)bitrate;
|
||||
preset.presetCfg.rcParams.maxBitRate = (uint32_t)bitrate;
|
||||
preset.presetCfg.rcParams.vbvBufferSize = (uint32_t)(bitrate / fps);
|
||||
preset.presetCfg.rcParams.vbvInitialDelay = (uint32_t)(bitrate / fps);
|
||||
nvenc_configure_h264_stream(&preset.presetCfg, fps);
|
||||
if (codec == 1) {
|
||||
nvenc_configure_hevc_stream(&preset.presetCfg, fps);
|
||||
} else {
|
||||
nvenc_configure_h264_stream(&preset.presetCfg, fps);
|
||||
}
|
||||
|
||||
NV_ENC_INITIALIZE_PARAMS init;
|
||||
memset(&init, 0, sizeof(init));
|
||||
init.version = NV_ENC_INITIALIZE_PARAMS_VER;
|
||||
init.encodeGUID = NV_ENC_CODEC_H264_GUID;
|
||||
init.encodeGUID = codec_guid;
|
||||
init.presetGUID = NV_ENC_PRESET_P1_GUID;
|
||||
init.encodeWidth = (uint32_t)encode_width;
|
||||
init.encodeHeight = (uint32_t)encode_height;
|
||||
@@ -594,13 +609,13 @@ static nvenc_d3d11_texture_create_result nvenc_create_d3d11_texture_encoder(ID3D
|
||||
return out;
|
||||
}
|
||||
|
||||
static nvenc_d3d11_create_result nvenc_create_d3d11_encoder(int width, int height, int fps, int bitrate) {
|
||||
static nvenc_d3d11_create_result nvenc_create_d3d11_encoder(int width, int height, int fps, int bitrate, int codec) {
|
||||
nvenc_d3d11_create_result out;
|
||||
memset(&out, 0, sizeof(out));
|
||||
if (width <= 0 || height <= 0 || (width & 1) || (height & 1) || fps <= 0) {
|
||||
if (width <= 0 || height <= 0 || (width & 1) || (height & 1) || fps <= 0 || (codec != 0 && codec != 1)) {
|
||||
out.stage = 1;
|
||||
out.nvstatus = NV_ENC_ERR_INVALID_PARAM;
|
||||
strncpy(out.message, "width/height/fps must be positive, and width/height must be even", sizeof(out.message)-1);
|
||||
strncpy(out.message, "invalid width/height/fps or codec", sizeof(out.message)-1);
|
||||
return out;
|
||||
}
|
||||
|
||||
@@ -679,7 +694,8 @@ static nvenc_d3d11_create_result nvenc_create_d3d11_encoder(int width, int heigh
|
||||
memset(&preset, 0, sizeof(preset));
|
||||
preset.version = NV_ENC_PRESET_CONFIG_VER;
|
||||
preset.presetCfg.version = NV_ENC_CONFIG_VER;
|
||||
status = enc->api.nvEncGetEncodePresetConfigEx(enc->encoder, NV_ENC_CODEC_H264_GUID, NV_ENC_PRESET_P1_GUID, NV_ENC_TUNING_INFO_ULTRA_LOW_LATENCY, &preset);
|
||||
GUID codec_guid = codec == 1 ? NV_ENC_CODEC_HEVC_GUID : NV_ENC_CODEC_H264_GUID;
|
||||
status = enc->api.nvEncGetEncodePresetConfigEx(enc->encoder, codec_guid, NV_ENC_PRESET_P1_GUID, NV_ENC_TUNING_INFO_ULTRA_LOW_LATENCY, &preset);
|
||||
if (status != NV_ENC_SUCCESS) {
|
||||
out.stage = 8;
|
||||
out.nvstatus = status;
|
||||
@@ -687,18 +703,22 @@ static nvenc_d3d11_create_result nvenc_create_d3d11_encoder(int width, int heigh
|
||||
nvenc_release_encoder(enc);
|
||||
return out;
|
||||
}
|
||||
preset.presetCfg.profileGUID = NV_ENC_H264_PROFILE_HIGH_GUID;
|
||||
preset.presetCfg.profileGUID = codec == 1 ? NV_ENC_HEVC_PROFILE_MAIN_GUID : NV_ENC_H264_PROFILE_HIGH_GUID;
|
||||
preset.presetCfg.rcParams.rateControlMode = NV_ENC_PARAMS_RC_CBR;
|
||||
preset.presetCfg.rcParams.averageBitRate = (uint32_t)bitrate;
|
||||
preset.presetCfg.rcParams.maxBitRate = (uint32_t)bitrate;
|
||||
preset.presetCfg.rcParams.vbvBufferSize = (uint32_t)(bitrate / fps);
|
||||
preset.presetCfg.rcParams.vbvInitialDelay = (uint32_t)(bitrate / fps);
|
||||
nvenc_configure_h264_stream(&preset.presetCfg, fps);
|
||||
if (codec == 1) {
|
||||
nvenc_configure_hevc_stream(&preset.presetCfg, fps);
|
||||
} else {
|
||||
nvenc_configure_h264_stream(&preset.presetCfg, fps);
|
||||
}
|
||||
|
||||
NV_ENC_INITIALIZE_PARAMS init;
|
||||
memset(&init, 0, sizeof(init));
|
||||
init.version = NV_ENC_INITIALIZE_PARAMS_VER;
|
||||
init.encodeGUID = NV_ENC_CODEC_H264_GUID;
|
||||
init.encodeGUID = codec_guid;
|
||||
init.presetGUID = NV_ENC_PRESET_P1_GUID;
|
||||
init.encodeWidth = (uint32_t)width;
|
||||
init.encodeHeight = (uint32_t)height;
|
||||
@@ -1325,7 +1345,7 @@ static nvenc_d3d11_smoke_result run_nvenc_d3d11_smoke_c(int width, int height, i
|
||||
return out;
|
||||
}
|
||||
|
||||
static nvenc_d3d11_smoke_result run_nvenc_d3d11_texture_pipeline_smoke_c(int width, int height, int fps, int frames, int bitrate) {
|
||||
static nvenc_d3d11_smoke_result run_nvenc_d3d11_texture_pipeline_smoke_c(int width, int height, int fps, int frames, int bitrate, int codec) {
|
||||
nvenc_d3d11_smoke_result out;
|
||||
memset(&out, 0, sizeof(out));
|
||||
out.width = width;
|
||||
@@ -1391,7 +1411,7 @@ static nvenc_d3d11_smoke_result run_nvenc_d3d11_texture_pipeline_smoke_c(int wid
|
||||
return out;
|
||||
}
|
||||
|
||||
nvenc_d3d11_texture_create_result created = nvenc_create_d3d11_texture_encoder(device, width, height, width, height, fps, bitrate, NV_ENC_BUFFER_FORMAT_ARGB, DXGI_FORMAT_B8G8R8A8_UNORM, 0);
|
||||
nvenc_d3d11_texture_create_result created = nvenc_create_d3d11_texture_encoder(device, width, height, width, height, fps, bitrate, NV_ENC_BUFFER_FORMAT_ARGB, DXGI_FORMAT_B8G8R8A8_UNORM, 0, codec);
|
||||
if (!created.encoder) {
|
||||
out.stage = 5;
|
||||
out.hr = created.hr;
|
||||
@@ -1467,11 +1487,12 @@ import (
|
||||
)
|
||||
|
||||
type NVENCD3D11SmokeOptions struct {
|
||||
Width int `json:"width"`
|
||||
Height int `json:"height"`
|
||||
FPS int `json:"fps"`
|
||||
Frames int `json:"frames"`
|
||||
Bitrate int `json:"bitrate"`
|
||||
Width int `json:"width"`
|
||||
Height int `json:"height"`
|
||||
FPS int `json:"fps"`
|
||||
Frames int `json:"frames"`
|
||||
Bitrate int `json:"bitrate"`
|
||||
Codec string `json:"codec,omitempty"`
|
||||
}
|
||||
|
||||
type NVENCD3D11SmokeResult struct {
|
||||
@@ -1505,8 +1526,15 @@ func RunNVENCD3D11Smoke(opts NVENCD3D11SmokeOptions) NVENCD3D11SmokeResult {
|
||||
}
|
||||
if opts.Bitrate <= 0 {
|
||||
opts.Bitrate = targetH264Bitrate(opts.Width, opts.Height, opts.FPS)
|
||||
if strings.EqualFold(opts.Codec, "hevc") || strings.EqualFold(opts.Codec, "h265") {
|
||||
opts.Bitrate = opts.Bitrate * 7 / 10
|
||||
}
|
||||
}
|
||||
raw := C.run_nvenc_d3d11_texture_pipeline_smoke_c(C.int(opts.Width), C.int(opts.Height), C.int(opts.FPS), C.int(opts.Frames), C.int(opts.Bitrate))
|
||||
codec := 0
|
||||
if strings.EqualFold(opts.Codec, "hevc") || strings.EqualFold(opts.Codec, "h265") {
|
||||
codec = 1
|
||||
}
|
||||
raw := C.run_nvenc_d3d11_texture_pipeline_smoke_c(C.int(opts.Width), C.int(opts.Height), C.int(opts.FPS), C.int(opts.Frames), C.int(opts.Bitrate), C.int(codec))
|
||||
result := NVENCD3D11SmokeResult{
|
||||
OK: raw.ok != 0,
|
||||
Width: int(raw.width),
|
||||
@@ -1545,7 +1573,7 @@ type nativeH264Encoder struct {
|
||||
|
||||
func newNativeH264Encoder(stream string, width, height, fps int) (h264FrameEncoder, error) {
|
||||
bitrate := targetH264Bitrate(width, height, fps)
|
||||
raw := C.nvenc_create_d3d11_encoder(C.int(width), C.int(height), C.int(fps), C.int(bitrate))
|
||||
raw := C.nvenc_create_d3d11_encoder(C.int(width), C.int(height), C.int(fps), C.int(bitrate), 0)
|
||||
if raw.encoder == nil {
|
||||
return nil, formatNVENCCreateError(raw)
|
||||
}
|
||||
@@ -1560,6 +1588,23 @@ func newNativeH264Encoder(stream string, width, height, fps int) (h264FrameEncod
|
||||
return enc, nil
|
||||
}
|
||||
|
||||
func newNativeHEVCEncoder(stream string, width, height, fps int) (h264FrameEncoder, error) {
|
||||
bitrate := targetH264Bitrate(width, height, fps) * 7 / 10
|
||||
raw := C.nvenc_create_d3d11_encoder(C.int(width), C.int(height), C.int(fps), C.int(bitrate), 1)
|
||||
if raw.encoder == nil {
|
||||
return nil, formatNVENCCreateError(raw)
|
||||
}
|
||||
enc := &nativeH264Encoder{
|
||||
enc: raw.encoder,
|
||||
width: width,
|
||||
height: height,
|
||||
requestedFPS: fps,
|
||||
fps: fps,
|
||||
}
|
||||
log.Printf("capture: native NVENC D3D11 hevc encoder active stream=%s provider=NVIDIA NVENC size=%dx%d fps=%d input=NV12(upload) bitrate=%d", stream, width, height, fps, bitrate)
|
||||
return enc, nil
|
||||
}
|
||||
|
||||
func nativeH264AvailabilityDetail() string {
|
||||
probe := RunNVENCSmoke()
|
||||
if probe.Available {
|
||||
@@ -1645,15 +1690,26 @@ type nativeD3D11TextureH264Encoder struct {
|
||||
outputName string
|
||||
frame uint64
|
||||
slowLogs int
|
||||
codec string
|
||||
}
|
||||
|
||||
func newNativeD3D11TextureH264Encoder(device unsafe.Pointer, inputWidth, inputHeight, encodeWidth, encodeHeight, fps int, dxgiFormat uint32) (*nativeD3D11TextureH264Encoder, error) {
|
||||
return newNativeD3D11TextureEncoder(device, inputWidth, inputHeight, encodeWidth, encodeHeight, fps, dxgiFormat, "h264")
|
||||
}
|
||||
|
||||
func newNativeD3D11TextureEncoder(device unsafe.Pointer, inputWidth, inputHeight, encodeWidth, encodeHeight, fps int, dxgiFormat uint32, codec string) (*nativeD3D11TextureH264Encoder, error) {
|
||||
bufferFormat, name, ok := nvencBufferFormatForDXGI(dxgiFormat)
|
||||
if !ok {
|
||||
return nil, fmt.Errorf("unsupported DXGI texture format %d", dxgiFormat)
|
||||
}
|
||||
bitrate := targetH264Bitrate(encodeWidth, encodeHeight, fps)
|
||||
modes := preferredNVENCD3D11OutputModes()
|
||||
codecID := 0
|
||||
if codec == "hevc" {
|
||||
codecID = 1
|
||||
bitrate = bitrate * 7 / 10
|
||||
modes = []int{0}
|
||||
}
|
||||
var lastErr error
|
||||
var raw C.nvenc_d3d11_texture_create_result
|
||||
outputMode := 0
|
||||
@@ -1670,6 +1726,7 @@ func newNativeD3D11TextureH264Encoder(device unsafe.Pointer, inputWidth, inputHe
|
||||
C.NV_ENC_BUFFER_FORMAT(bufferFormat),
|
||||
C.int(dxgiFormat),
|
||||
C.int(mode),
|
||||
C.int(codecID),
|
||||
)
|
||||
if raw.encoder != nil {
|
||||
outputMode = mode
|
||||
@@ -1703,11 +1760,12 @@ func newNativeD3D11TextureH264Encoder(device unsafe.Pointer, inputWidth, inputHe
|
||||
bufferFormat: uint32(bufferFormat),
|
||||
outputMode: outputMode,
|
||||
outputName: outputName,
|
||||
codec: codec,
|
||||
}
|
||||
if inputWidth != encodeWidth || inputHeight != encodeHeight {
|
||||
log.Printf("capture: native NVENC D3D11 desktop texture encoder active provider=NVIDIA NVENC input=%dx%d output=%dx%d fps=%d source_format=%s(dxgi=%d) nvenc_input=%s pipeline=%s bitrate=%d", inputWidth, inputHeight, encodeWidth, encodeHeight, fps, name, dxgiFormat, outputName, pipeline, bitrate)
|
||||
log.Printf("capture: native NVENC D3D11 desktop texture encoder active codec=%s provider=NVIDIA NVENC input=%dx%d output=%dx%d fps=%d source_format=%s(dxgi=%d) nvenc_input=%s pipeline=%s bitrate=%d", codec, inputWidth, inputHeight, encodeWidth, encodeHeight, fps, name, dxgiFormat, outputName, pipeline, bitrate)
|
||||
} else {
|
||||
log.Printf("capture: native NVENC D3D11 desktop texture encoder active provider=NVIDIA NVENC size=%dx%d fps=%d source_format=%s(dxgi=%d) nvenc_input=%s pipeline=%s bitrate=%d", encodeWidth, encodeHeight, fps, name, dxgiFormat, outputName, pipeline, bitrate)
|
||||
log.Printf("capture: native NVENC D3D11 desktop texture encoder active codec=%s provider=NVIDIA NVENC size=%dx%d fps=%d source_format=%s(dxgi=%d) nvenc_input=%s pipeline=%s bitrate=%d", codec, encodeWidth, encodeHeight, fps, name, dxgiFormat, outputName, pipeline, bitrate)
|
||||
}
|
||||
return enc, nil
|
||||
}
|
||||
@@ -1867,6 +1925,9 @@ var (
|
||||
nativeTextureH264Mu sync.Mutex
|
||||
nativeTextureH264Enc *nativeD3D11TextureH264Encoder
|
||||
nativeTextureH264ForceIDR atomic.Bool
|
||||
nativeTextureHEVCMu sync.Mutex
|
||||
nativeTextureHEVCEnc *nativeD3D11TextureH264Encoder
|
||||
nativeTextureHEVCForceIDR atomic.Bool
|
||||
)
|
||||
|
||||
func encodeNativeH264D3D11Texture(device, texture unsafe.Pointer, inputWidth, inputHeight, encodeWidth, encodeHeight, fps int, dxgiFormat uint32, forceIDR bool) ([]byte, error) {
|
||||
@@ -1903,3 +1964,38 @@ func resetNativeH264D3D11TextureEncoder() {
|
||||
}
|
||||
nativeTextureH264ForceIDR.Store(false)
|
||||
}
|
||||
|
||||
func encodeNativeHEVCD3D11Texture(device, texture unsafe.Pointer, inputWidth, inputHeight, encodeWidth, encodeHeight, fps int, dxgiFormat uint32, forceIDR bool) ([]byte, error) {
|
||||
if device == nil || texture == nil {
|
||||
return nil, fmt.Errorf("nil D3D11 device or texture")
|
||||
}
|
||||
nativeTextureHEVCMu.Lock()
|
||||
defer nativeTextureHEVCMu.Unlock()
|
||||
|
||||
if nativeTextureHEVCEnc == nil || !nativeTextureHEVCEnc.Matches(device, inputWidth, inputHeight, encodeWidth, encodeHeight, fps, dxgiFormat) {
|
||||
if nativeTextureHEVCEnc != nil {
|
||||
nativeTextureHEVCEnc.Close()
|
||||
nativeTextureHEVCEnc = nil
|
||||
}
|
||||
enc, err := newNativeD3D11TextureEncoder(device, inputWidth, inputHeight, encodeWidth, encodeHeight, fps, dxgiFormat, "hevc")
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
nativeTextureHEVCEnc = enc
|
||||
}
|
||||
return nativeTextureHEVCEnc.EncodeTexture(texture, forceIDR || nativeTextureHEVCForceIDR.Swap(false))
|
||||
}
|
||||
|
||||
func requestNativeHEVCD3D11TextureKeyframe() {
|
||||
nativeTextureHEVCForceIDR.Store(true)
|
||||
}
|
||||
|
||||
func resetNativeHEVCD3D11TextureEncoder() {
|
||||
nativeTextureHEVCMu.Lock()
|
||||
defer nativeTextureHEVCMu.Unlock()
|
||||
if nativeTextureHEVCEnc != nil {
|
||||
nativeTextureHEVCEnc.Close()
|
||||
nativeTextureHEVCEnc = nil
|
||||
}
|
||||
nativeTextureHEVCForceIDR.Store(false)
|
||||
}
|
||||
|
||||
@@ -661,7 +661,11 @@ func captureDisplayDXGI(display int) (*image.RGBA, error) {
|
||||
}
|
||||
|
||||
func captureDisplayDXGIH264(display int, forceKeyframe bool) ([]byte, int, int, time.Duration, time.Duration, bool, error) {
|
||||
return dxgiState.captureH264(display, forceKeyframe)
|
||||
return dxgiState.captureVideo(display, "h264", forceKeyframe)
|
||||
}
|
||||
|
||||
func captureDisplayDXGIHEVC(display int, forceKeyframe bool) ([]byte, int, int, time.Duration, time.Duration, bool, error) {
|
||||
return dxgiState.captureVideo(display, "hevc", forceKeyframe)
|
||||
}
|
||||
|
||||
func (s *duplicationState) reset() {
|
||||
@@ -685,6 +689,7 @@ func (s *duplicationState) closeLocked() {
|
||||
s.h264LastDesc = d3d11Texture2DDesc{}
|
||||
}
|
||||
resetH264D3D11TextureEncoder()
|
||||
resetNativeHEVCD3D11TextureEncoder()
|
||||
if s.context != nil {
|
||||
s.context.Release()
|
||||
s.context = nil
|
||||
@@ -875,13 +880,13 @@ func (s *duplicationState) copyLastBaseLocked(src *image.RGBA) {
|
||||
s.lastBase = cloneRGBA(src)
|
||||
}
|
||||
|
||||
func (s *duplicationState) captureH264(display int, forceKeyframe bool) ([]byte, int, int, time.Duration, time.Duration, bool, error) {
|
||||
func (s *duplicationState) captureVideo(display int, codec string, forceKeyframe bool) ([]byte, int, int, time.Duration, time.Duration, bool, error) {
|
||||
capStart := time.Now()
|
||||
s.mu.Lock()
|
||||
defer s.mu.Unlock()
|
||||
|
||||
if !useDesktopDuplication() || cursorCaptureEnabled.Load() {
|
||||
return nil, 0, 0, 0, 0, false, errors.New("direct h264 requires DXGI duplication and cursor capture disabled")
|
||||
return nil, 0, 0, 0, 0, false, fmt.Errorf("direct %s requires DXGI duplication and cursor capture disabled", codec)
|
||||
}
|
||||
if err := s.ensure(display); err != nil {
|
||||
s.lastFail = time.Now()
|
||||
@@ -891,10 +896,10 @@ func (s *duplicationState) captureH264(display int, forceKeyframe bool) ([]byte,
|
||||
width := int(s.desc.ModeDesc.Width)
|
||||
height := int(s.desc.ModeDesc.Height)
|
||||
if width <= 0 || height <= 0 || width%2 != 0 || height%2 != 0 {
|
||||
return nil, 0, 0, 0, 0, false, fmt.Errorf("direct h264 requires positive even dimensions, got %dx%d", width, height)
|
||||
return nil, 0, 0, 0, 0, false, fmt.Errorf("direct %s requires positive even dimensions, got %dx%d", codec, width, height)
|
||||
}
|
||||
if s.desc.Rotation != dxgiModeRotationIdentity && s.desc.Rotation != dxgiModeRotationUnspecified {
|
||||
return nil, 0, 0, 0, 0, false, fmt.Errorf("direct h264 requires identity rotation, got %d", s.desc.Rotation)
|
||||
return nil, 0, 0, 0, 0, false, fmt.Errorf("direct %s requires identity rotation, got %d", codec, s.desc.Rotation)
|
||||
}
|
||||
encodeW, encodeH := width, height
|
||||
if scale := effectiveScale(width, height); scale != 1 {
|
||||
@@ -906,7 +911,7 @@ func (s *duplicationState) captureH264(display int, forceKeyframe bool) ([]byte,
|
||||
return nil, 0, 0, 0, 0, false, fmt.Errorf("direct h264 computed invalid scaled output %dx%d", encodeW, encodeH)
|
||||
}
|
||||
directH264ScaleOnce.Do(func() {
|
||||
log.Printf("capture: direct DXGI hardware h264 scaling enabled scale=%.2f input=%dx%d output=%dx%d", scale, width, height, encodeW, encodeH)
|
||||
log.Printf("capture: direct DXGI hardware %s scaling enabled scale=%.2f input=%dx%d output=%dx%d", codec, scale, width, height, encodeW, encodeH)
|
||||
})
|
||||
}
|
||||
|
||||
@@ -918,7 +923,7 @@ func (s *duplicationState) captureH264(display int, forceKeyframe bool) ([]byte,
|
||||
captureDur := time.Since(capStart)
|
||||
fps := activeH264FPS()
|
||||
encStart := time.Now()
|
||||
out, _, err := encodeH264D3D11Texture(h264D3D11TextureRequest{
|
||||
out, _, err := encodeDesktopD3D11Texture(codec, h264D3D11TextureRequest{
|
||||
Device: unsafe.Pointer(s.device), Texture: unsafe.Pointer(s.h264LastTex),
|
||||
InputWidth: width, InputHeight: height, EncodeWidth: encodeW, EncodeHeight: encodeH,
|
||||
FPS: fps, DXGIFormat: s.h264LastDesc.Format, ForceIDR: forceKeyframe,
|
||||
@@ -926,7 +931,7 @@ func (s *duplicationState) captureH264(display int, forceKeyframe bool) ([]byte,
|
||||
encodeDur := time.Since(encStart)
|
||||
if err != nil {
|
||||
directH264WarnOnce.Do(func() {
|
||||
log.Printf("capture: direct DXGI hardware h264 cached-frame encode failed for %dx%d@%dfps format=%d: %v; using readback path", width, height, fps, s.h264LastDesc.Format, err)
|
||||
log.Printf("capture: direct DXGI hardware %s cached-frame encode failed for %dx%d@%dfps format=%d: %v; using readback path", codec, width, height, fps, s.h264LastDesc.Format, err)
|
||||
})
|
||||
return nil, 0, 0, 0, 0, false, err
|
||||
}
|
||||
@@ -978,13 +983,13 @@ func (s *duplicationState) captureH264(display int, forceKeyframe bool) ([]byte,
|
||||
}
|
||||
if srcDesc.Format != dxgiFormatB8G8R8A8UNorm && srcDesc.Format != dxgiFormatR8G8B8A8UNorm {
|
||||
directH264WarnOnce.Do(func() {
|
||||
log.Printf("capture: direct DXGI hardware h264 unavailable: unsupported DXGI texture format %d; using readback path", srcDesc.Format)
|
||||
log.Printf("capture: direct DXGI hardware %s unavailable: unsupported DXGI texture format %d; using readback path", codec, srcDesc.Format)
|
||||
})
|
||||
return nil, 0, 0, 0, 0, false, fmt.Errorf("direct h264 unsupported DXGI texture format %d", srcDesc.Format)
|
||||
return nil, 0, 0, 0, 0, false, fmt.Errorf("direct %s unsupported DXGI texture format %d", codec, srcDesc.Format)
|
||||
}
|
||||
if err := s.cacheH264TextureLocked(tex, srcDesc); err != nil {
|
||||
directH264WarnOnce.Do(func() {
|
||||
log.Printf("capture: direct DXGI hardware h264 cache setup failed for %dx%d format=%d: %v; using readback path", width, height, srcDesc.Format, err)
|
||||
log.Printf("capture: direct DXGI hardware %s cache setup failed for %dx%d format=%d: %v; using readback path", codec, width, height, srcDesc.Format, err)
|
||||
})
|
||||
return nil, 0, 0, 0, 0, false, err
|
||||
}
|
||||
@@ -995,7 +1000,7 @@ func (s *duplicationState) captureH264(display int, forceKeyframe bool) ([]byte,
|
||||
|
||||
fps := activeH264FPS()
|
||||
encStart := time.Now()
|
||||
out, provider, err := encodeH264D3D11Texture(h264D3D11TextureRequest{
|
||||
out, provider, err := encodeDesktopD3D11Texture(codec, h264D3D11TextureRequest{
|
||||
Device: unsafe.Pointer(s.device), Texture: unsafe.Pointer(s.h264LastTex),
|
||||
InputWidth: width, InputHeight: height, EncodeWidth: encodeW, EncodeHeight: encodeH,
|
||||
FPS: fps, DXGIFormat: s.h264LastDesc.Format, ForceIDR: forceKeyframe,
|
||||
@@ -1003,7 +1008,7 @@ func (s *duplicationState) captureH264(display int, forceKeyframe bool) ([]byte,
|
||||
encodeDur := time.Since(encStart)
|
||||
if err != nil {
|
||||
directH264WarnOnce.Do(func() {
|
||||
log.Printf("capture: direct DXGI hardware h264 failed for %dx%d@%dfps format=%d: %v; using readback path", width, height, fps, s.h264LastDesc.Format, err)
|
||||
log.Printf("capture: direct DXGI hardware %s failed for %dx%d@%dfps format=%d: %v; using readback path", codec, width, height, fps, s.h264LastDesc.Format, err)
|
||||
})
|
||||
return nil, 0, 0, 0, 0, false, err
|
||||
}
|
||||
@@ -1011,11 +1016,20 @@ func (s *duplicationState) captureH264(display int, forceKeyframe bool) ([]byte,
|
||||
return nil, encodeW, encodeH, captureDur, encodeDur, true, nil
|
||||
}
|
||||
directH264ActiveOnce.Do(func() {
|
||||
log.Printf("capture: direct DXGI hardware h264 path active provider=%q input=%dx%d output=%dx%d fps=%d dxgi_format=%d", provider, width, height, encodeW, encodeH, fps, srcDesc.Format)
|
||||
log.Printf("capture: direct DXGI hardware %s path active provider=%q input=%dx%d output=%dx%d fps=%d dxgi_format=%d", codec, provider, width, height, encodeW, encodeH, fps, srcDesc.Format)
|
||||
})
|
||||
return out, encodeW, encodeH, captureDur, encodeDur, true, nil
|
||||
}
|
||||
|
||||
func encodeDesktopD3D11Texture(codec string, req h264D3D11TextureRequest) ([]byte, string, error) {
|
||||
if codec == "hevc" {
|
||||
out, err := encodeNativeHEVCD3D11Texture(req.Device, req.Texture, req.InputWidth, req.InputHeight,
|
||||
req.EncodeWidth, req.EncodeHeight, req.FPS, req.DXGIFormat, req.ForceIDR)
|
||||
return out, "NVIDIA NVENC", err
|
||||
}
|
||||
return encodeH264D3D11Texture(req)
|
||||
}
|
||||
|
||||
func (s *duplicationState) cacheH264TextureLocked(src *d3d11Texture2D, srcDesc d3d11Texture2DDesc) error {
|
||||
if src == nil || s.device == nil || s.context == nil {
|
||||
return errors.New("nil D3D11 source/device/context")
|
||||
|
||||
@@ -889,9 +889,16 @@ func HandleCommand(ctx context.Context, env *runtime.Env, envelope map[string]in
|
||||
FPS: profile.FPS, Label: profile.Label, Providers: profile.Providers,
|
||||
})
|
||||
}
|
||||
codecs := make([]wire.DesktopCodecCapability, 0, len(caps.Codecs))
|
||||
for _, codec := range caps.Codecs {
|
||||
codecs = append(codecs, wire.DesktopCodecCapability{
|
||||
Codec: codec.Codec, Encoders: codec.Encoders,
|
||||
Transports: codec.Transports, Hardware: codec.Hardware,
|
||||
})
|
||||
}
|
||||
if err := wire.WriteMsg(ctx, env.Conn, wire.DesktopEncoderCapabilities{
|
||||
Type: "desktop_encoder_capabilities", CommandID: cmdID, Probed: caps.Probed,
|
||||
Display: caps.Display, Profiles: profiles, Detail: caps.Detail,
|
||||
Display: caps.Display, Profiles: profiles, Codecs: codecs, Detail: caps.Detail,
|
||||
}); err != nil {
|
||||
log.Printf("desktop: encoder capability result send failed: %v", err)
|
||||
}
|
||||
|
||||
@@ -78,13 +78,21 @@ type DesktopEncoderProfile struct {
|
||||
Providers []string `msgpack:"providers"`
|
||||
}
|
||||
|
||||
type DesktopCodecCapability struct {
|
||||
Codec string `msgpack:"codec"`
|
||||
Encoders []string `msgpack:"encoders,omitempty"`
|
||||
Transports []string `msgpack:"transports"`
|
||||
Hardware bool `msgpack:"hardware,omitempty"`
|
||||
}
|
||||
|
||||
type DesktopEncoderCapabilities struct {
|
||||
Type string `msgpack:"type"`
|
||||
CommandID string `msgpack:"commandId,omitempty"`
|
||||
Probed bool `msgpack:"probed"`
|
||||
Display int `msgpack:"display"`
|
||||
Profiles []DesktopEncoderProfile `msgpack:"profiles"`
|
||||
Detail string `msgpack:"detail,omitempty"`
|
||||
Type string `msgpack:"type"`
|
||||
CommandID string `msgpack:"commandId,omitempty"`
|
||||
Probed bool `msgpack:"probed"`
|
||||
Display int `msgpack:"display"`
|
||||
Profiles []DesktopEncoderProfile `msgpack:"profiles"`
|
||||
Codecs []DesktopCodecCapability `msgpack:"codecs"`
|
||||
Detail string `msgpack:"detail,omitempty"`
|
||||
}
|
||||
|
||||
type ClientLogEntry struct {
|
||||
|
||||
Reference in New Issue
Block a user