hopefully fix all issues with random disconnects during stupid panics from GPU mode.
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@@ -24,6 +24,8 @@ const (
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dxgiErrorNotFound uintptr = 0x887A0002
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dxgiErrorWaitTimeout uintptr = 0x887A0027
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dxgiErrorAccessLost uintptr = 0x887A0026
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dxgiErrorDeviceRemoved uintptr = 0x887A0005
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dxgiErrorDeviceReset uintptr = 0x887A0007
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S_OK uintptr = 0
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)
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@@ -613,6 +615,7 @@ type duplicationState struct {
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lastFrameAt time.Time
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lastFail time.Time
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cursorScratch *image.RGBA
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createdAt time.Time
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}
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func SetDesktopDuplication(enabled bool) {
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@@ -675,6 +678,7 @@ func (s *duplicationState) closeLocked() {
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s.lastFrame = nil
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s.lastFrameAt = time.Time{}
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s.cursorScratch = nil
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s.createdAt = time.Time{}
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}
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func (s *duplicationState) capture(display int) (*image.RGBA, error) {
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@@ -713,6 +717,10 @@ func (s *duplicationState) capture(display int) (*image.RGBA, error) {
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s.closeLocked()
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return nil, errors.New("dxgi: access lost")
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}
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if hr == dxgiErrorDeviceRemoved || hr == dxgiErrorDeviceReset {
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s.closeLocked()
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return nil, fmt.Errorf("dxgi: device lost 0x%x", hr)
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}
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if hr != S_OK {
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return nil, fmt.Errorf("dxgi: acquire frame failed 0x%x", hr)
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}
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@@ -826,10 +834,17 @@ func cloneRGBA(src *image.RGBA) *image.RGBA {
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}
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func (s *duplicationState) ensure(display int) error {
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const dxgiDeviceMaxAge = 4 * time.Hour
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if s.dup != nil && s.display == display {
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return nil
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if !s.createdAt.IsZero() && time.Since(s.createdAt) > dxgiDeviceMaxAge {
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log.Printf("capture: dxgi device age exceeded %v; forcing re-init", dxgiDeviceMaxAge)
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s.closeLocked()
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} else {
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return nil
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}
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} else {
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s.closeLocked()
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}
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s.closeLocked()
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monitors := monitorList()
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if display < 0 || display >= len(monitors) {
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@@ -903,6 +918,7 @@ func (s *duplicationState) ensure(display int) error {
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s.display = display
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s.bounds = bounds
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s.cursorBounds = cursorBounds
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s.createdAt = time.Now()
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return nil
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}
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@@ -951,10 +967,13 @@ func (s *duplicationState) readbackFrame(width, height int, rotation uint32, res
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s.context.CopyResource(s.staging, tex)
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var mapped d3d11MappedSubresource
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hr = s.context.Map(s.staging, 0, d3d11MapRead, 0, &mapped)
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if hr != S_OK || mapped.Data == nil || mapped.RowPitch == 0 {
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if hr != S_OK {
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return nil, hr
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}
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defer s.context.Unmap(s.staging, 0)
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if mapped.Data == nil || mapped.RowPitch == 0 {
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return nil, uintptr(1)
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}
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pitch := int(mapped.RowPitch)
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src := unsafe.Slice((*byte)(mapped.Data), pitch*int(srcDesc.Height))
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