fix screenshot mem usage + fix backstage not starting after being stopped once
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@@ -136,7 +136,7 @@ func TestHandleScreenshot_RepeatedRequestsDoNotEmitLiveFrames(t *testing.T) {
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ctx := context.Background()
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writer := &testWriter{}
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for i, commandID := range []string{"cmd-1", "cmd-2"} {
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if err := HandleScreenshot(ctx, &rt.Env{Conn: writer}, commandID, false); err != nil {
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if err := HandleScreenshot(ctx, &rt.Env{Conn: writer}, commandID, false, false); err != nil {
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t.Fatalf("HandleScreenshot request %d failed: %v", i+1, err)
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}
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}
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@@ -162,3 +162,47 @@ func TestHandleScreenshot_RepeatedRequestsDoNotEmitLiveFrames(t *testing.T) {
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}
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}
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}
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func TestDashboardThumbnailCapsMultiMonitorCaptureBeforeStitching(t *testing.T) {
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origMonitorCountFn := monitorCountFn
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origBoundsFn := displayBoundsFn
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origThumbnailCaptureFn := thumbnailCaptureDisplayFn
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t.Cleanup(func() {
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monitorCountFn = origMonitorCountFn
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displayBoundsFn = origBoundsFn
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thumbnailCaptureDisplayFn = origThumbnailCaptureFn
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})
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monitorCountFn = func() int { return 2 }
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displayBoundsFn = func(idx int) image.Rectangle {
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if idx == 0 {
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return image.Rect(0, 0, 3840, 2160)
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}
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return image.Rect(3840, 235, 4920, 2155)
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}
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requestedHeights := make([]int, 0, 2)
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thumbnailCaptureDisplayFn = func(display, maxHeight int) (*image.RGBA, error) {
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requestedHeights = append(requestedHeights, maxHeight)
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if display == 0 {
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return image.NewRGBA(image.Rect(0, 0, 1920, 1080)), nil
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}
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return image.NewRGBA(image.Rect(0, 0, 540, 960)), nil
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}
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img, _, bounds, err := captureDashboardThumbnailWindows(true)
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if err != nil {
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t.Fatalf("capture dashboard thumbnail: %v", err)
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}
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if img == nil {
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t.Fatal("expected dashboard thumbnail image")
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}
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if len(requestedHeights) != 2 || requestedHeights[0] != 1080 || requestedHeights[1] != 960 {
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t.Fatalf("unexpected per-monitor capture caps: %v", requestedHeights)
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}
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if bounds.Dx() != 2460 || bounds.Dy() != 1080 {
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t.Fatalf("expected bounded 2460x1080 canvas, got %dx%d", bounds.Dx(), bounds.Dy())
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}
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if got := int64(len(img.Pix)); got >= int64(4920*2160*4) {
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t.Fatalf("thumbnail canvas retained native virtual-desktop allocation: %d bytes", got)
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}
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}
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