don't bypass res cap since we actually can squeeze fps out of that

This commit is contained in:
KingKDot
2026-04-16 14:09:36 -05:00
parent fc50c11363
commit 0a7e2ec900
@@ -795,9 +795,6 @@ func hvncCaptureDisplayOnThread(display int) (*image.RGBA, error) {
captureMu.Lock()
defer captureMu.Unlock()
restoreRes := BypassResolutionCap()
defer restoreRes()
setDPIAware()
maxDisplays := displayCount()