fix stopping

This commit is contained in:
KingKDot
2026-07-12 14:55:43 -05:00
parent 1d2b50b333
commit 082716081e
5 changed files with 88 additions and 26 deletions
@@ -30,6 +30,7 @@ var (
virtualMonitorIndex int
virtualInitialized bool
virtualMu sync.Mutex
virtualPlacementGen atomic.Uint64
virtualCursorEnabled bool
virtualInputMu sync.Mutex
@@ -131,6 +132,8 @@ func CleanupVirtualMode() {
virtualMu.Lock()
defer virtualMu.Unlock()
virtualPlacementGen.Add(1)
virtualDupState.mu.Lock()
virtualDupState.close()
virtualDupState.mu.Unlock()
@@ -750,7 +753,8 @@ func StartVirtualProcess(filePath string) (uint32, error) {
pid := pi.dwProcessId
log.Printf("virtual: started process %q (pid=%d), moving windows to virtual monitor", filePath, pid)
go moveProcessWindowsToVirtualMonitor(pid, bounds, baseline)
placementGen := virtualPlacementGen.Load()
go moveProcessWindowsToVirtualMonitor(pid, bounds, baseline, placementGen)
if pi.hThread != 0 {
procCloseHandle.Call(pi.hThread)
@@ -789,10 +793,13 @@ func virtualTopLevelWindowSet() map[uintptr]struct{} {
return result
}
func moveProcessWindowsToVirtualMonitor(pid uint32, bounds image.Rectangle, baseline map[uintptr]struct{}) {
func moveProcessWindowsToVirtualMonitor(pid uint32, bounds image.Rectangle, baseline map[uintptr]struct{}, placementGen uint64) {
hwndMap := make(map[uintptr]bool)
for attempt := 0; attempt < 300; attempt++ {
if virtualPlacementGen.Load() != placementGen {
return
}
deskHwnd, _, _ := procGetDesktopWindow.Call()
hwnd := getTopWindow(deskHwnd)
if hwnd == 0 {
@@ -803,6 +810,10 @@ func moveProcessWindowsToVirtualMonitor(pid uint32, bounds image.Rectangle, base
moved := 0
for hwnd != 0 {
visible := isWindowVisible(hwnd)
if !visible {
hwnd = getWindow(hwnd, GW_HWNDNEXT)
continue
}
var winPID uint32
procGetWindowThreadProcessId.Call(hwnd, uintptr(unsafe.Pointer(&winPID)))
@@ -836,10 +847,7 @@ func moveProcessWindowsToVirtualMonitor(pid uint32, bounds image.Rectangle, base
if winH > bounds.Dy() {
winH = bounds.Dy()
}
flags := uintptr(SWP_NOZORDER | SWP_NOACTIVATE)
if visible {
flags |= SWP_SHOWWINDOW
}
flags := uintptr(SWP_NOZORDER | SWP_NOACTIVATE | SWP_SHOWWINDOW)
procSetWindowPos.Call(hwnd, 0, uintptr(newX), uintptr(newY), uintptr(winW), uintptr(winH), flags)
hwndMap[hwnd] = visible