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overlord/plugins/minesweeper/server.js
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const DIFFICULTIES = {
beginner: { width: 9, height: 9, mines: 10 },
intermediate: { width: 16, height: 16, mines: 40 },
expert: { width: 30, height: 16, mines: 99 },
};
const GAME_TTL_MS = 24 * 60 * 60 * 1000;
function parseSet(json) {
try {
const values = JSON.parse(json || "[]");
return new Set(Array.isArray(values) ? values.map(Number).filter(Number.isInteger) : []);
} catch {
return new Set();
}
}
function adjacent(index, width, height) {
const x = index % width;
const y = Math.floor(index / width);
const result = [];
for (let dy = -1; dy <= 1; dy += 1) {
for (let dx = -1; dx <= 1; dx += 1) {
if (dx === 0 && dy === 0) continue;
const nx = x + dx;
const ny = y + dy;
if (nx >= 0 && ny >= 0 && nx < width && ny < height) result.push(ny * width + nx);
}
}
return result;
}
function generateMines(width, height, mineCount, firstIndex) {
const excluded = new Set([firstIndex, ...adjacent(firstIndex, width, height)]);
const candidates = [];
for (let index = 0; index < width * height; index += 1) {
if (!excluded.has(index)) candidates.push(index);
}
const random = crypto.getRandomValues(new Uint32Array(candidates.length));
for (let index = candidates.length - 1; index > 0; index -= 1) {
const swapIndex = random[index] % (index + 1);
[candidates[index], candidates[swapIndex]] = [candidates[swapIndex], candidates[index]];
}
return new Set(candidates.slice(0, mineCount));
}
function cellValue(index, mines, width, height) {
let count = 0;
for (const neighbor of adjacent(index, width, height)) {
if (mines.has(neighbor)) count += 1;
}
return count;
}
function revealArea(firstIndex, revealed, mines, width, height) {
const pending = [firstIndex];
while (pending.length) {
const index = pending.pop();
if (revealed.has(index) || mines.has(index)) continue;
revealed.add(index);
if (cellValue(index, mines, width, height) !== 0) continue;
for (const neighbor of adjacent(index, width, height)) {
if (!revealed.has(neighbor) && !mines.has(neighbor)) pending.push(neighbor);
}
}
}
function visibleCells(revealed, mines, width, height, showMines) {
const cells = [];
for (const index of revealed) {
cells.push({
x: index % width,
y: Math.floor(index / width),
value: cellValue(index, mines, width, height),
});
}
if (showMines) {
for (const index of mines) {
cells.push({ x: index % width, y: Math.floor(index / width), mine: true });
}
}
return cells;
}
function leaderboard(ctx, difficulty) {
return ctx.db.prepare(`
SELECT caller_id AS callerId, username, time_ms AS timeMs, moves, played_at AS playedAt
FROM minesweeper_scores
WHERE difficulty = ?
ORDER BY time_ms ASC, moves ASC, played_at ASC
LIMIT 10
`).all(difficulty).map((row) => ({
player: String(row.username || `Player #${row.callerId}`),
timeMs: Number(row.timeMs),
moves: Number(row.moves),
playedAt: Number(row.playedAt),
}));
}
function getDifficulty(value) {
const key = typeof value === "string" ? value : "beginner";
if (!DIFFICULTIES[key]) throw new Error("Unknown difficulty");
return { key, ...DIFFICULTIES[key] };
}
export default {
setup(ctx) {
ctx.db.exec(`
CREATE TABLE IF NOT EXISTS minesweeper_games (
id TEXT PRIMARY KEY,
caller_id INTEGER NOT NULL,
difficulty TEXT NOT NULL,
width INTEGER NOT NULL,
height INTEGER NOT NULL,
mine_count INTEGER NOT NULL,
mines_json TEXT,
revealed_json TEXT NOT NULL DEFAULT '[]',
moves INTEGER NOT NULL DEFAULT 0,
created_at INTEGER NOT NULL,
started_at INTEGER,
finished INTEGER NOT NULL DEFAULT 0
);
CREATE TABLE IF NOT EXISTS minesweeper_scores (
caller_id INTEGER NOT NULL,
username TEXT,
difficulty TEXT NOT NULL,
time_ms INTEGER NOT NULL,
moves INTEGER NOT NULL,
played_at INTEGER NOT NULL,
PRIMARY KEY (caller_id, difficulty)
);
CREATE INDEX IF NOT EXISTS minesweeper_games_created_at ON minesweeper_games(created_at);
`);
const scoreColumns = ctx.db.prepare("PRAGMA table_info(minesweeper_scores)").all();
if (!scoreColumns.some((column) => column.name === "username")) {
ctx.db.exec("ALTER TABLE minesweeper_scores ADD COLUMN username TEXT");
}
ctx.db.prepare("DELETE FROM minesweeper_games WHERE created_at < ?").run(Date.now() - GAME_TTL_MS);
ctx.log.info("Minesweeper ready");
},
rpc: {
start(ctx, params, meta) {
const difficulty = getDifficulty(params?.difficulty);
const callerId = Number(meta.caller.id);
const gameId = crypto.randomUUID();
ctx.db.prepare("DELETE FROM minesweeper_games WHERE caller_id = ? AND finished = 0").run(callerId);
ctx.db.prepare(`
INSERT INTO minesweeper_games
(id, caller_id, difficulty, width, height, mine_count, created_at)
VALUES (?, ?, ?, ?, ?, ?, ?)
`).run(gameId, callerId, difficulty.key, difficulty.width, difficulty.height, difficulty.mines, Date.now());
return {
gameId,
difficulty: difficulty.key,
width: difficulty.width,
height: difficulty.height,
mines: difficulty.mines,
};
},
leaderboard(ctx, params, meta) {
const difficulty = getDifficulty(params?.difficulty);
const username = String(meta.caller.username || `Player #${meta.caller.id}`).trim();
ctx.db.prepare("UPDATE minesweeper_scores SET username = ? WHERE caller_id = ? AND difficulty = ?")
.run(username, Number(meta.caller.id), difficulty.key);
return { difficulty: difficulty.key, entries: leaderboard(ctx, difficulty.key) };
},
reveal(ctx, params, meta) {
const gameId = typeof params?.gameId === "string" ? params.gameId : "";
const x = Number(params?.x);
const y = Number(params?.y);
const game = ctx.db.prepare(`
SELECT id, caller_id AS callerId, difficulty, width, height,
mine_count AS mineCount, mines_json AS minesJson,
revealed_json AS revealedJson, moves, started_at AS startedAt, finished
FROM minesweeper_games WHERE id = ?
`).get(gameId);
if (!game || Number(game.callerId) !== Number(meta.caller.id)) throw new Error("Game not found");
if (Number(game.finished) !== 0) throw new Error("Game is already finished");
const width = Number(game.width);
const height = Number(game.height);
if (!Number.isInteger(x) || !Number.isInteger(y) || x < 0 || y < 0 || x >= width || y >= height) {
throw new Error("Invalid cell");
}
const index = y * width + x;
const revealed = parseSet(game.revealedJson);
let mines = game.minesJson ? parseSet(game.minesJson) : null;
const startedAt = game.startedAt ? Number(game.startedAt) : Date.now();
if (!mines) mines = generateMines(width, height, Number(game.mineCount), index);
if (revealed.has(index)) {
return {
status: "playing",
cells: visibleCells(revealed, mines, width, height, false),
moves: Number(game.moves),
elapsedMs: Date.now() - startedAt,
};
}
const moves = Number(game.moves) + 1;
if (mines.has(index)) {
ctx.db.prepare(`
UPDATE minesweeper_games
SET mines_json = ?, started_at = ?, moves = ?, finished = 2
WHERE id = ?
`).run(JSON.stringify([...mines]), startedAt, moves, gameId);
return {
status: "lost",
cells: visibleCells(revealed, mines, width, height, true),
hit: { x, y },
moves,
elapsedMs: Date.now() - startedAt,
};
}
revealArea(index, revealed, mines, width, height);
const won = revealed.size === width * height - Number(game.mineCount);
const elapsedMs = Date.now() - startedAt;
ctx.db.prepare(`
UPDATE minesweeper_games
SET mines_json = ?, revealed_json = ?, started_at = ?, moves = ?, finished = ?
WHERE id = ?
`).run(JSON.stringify([...mines]), JSON.stringify([...revealed]), startedAt, moves, won ? 1 : 0, gameId);
let entries;
if (won) {
const playedAt = Date.now();
const username = String(meta.caller.username || `Player #${meta.caller.id}`).trim();
ctx.db.prepare("UPDATE minesweeper_scores SET username = ? WHERE caller_id = ? AND difficulty = ?")
.run(username, Number(meta.caller.id), game.difficulty);
ctx.db.prepare(`
INSERT INTO minesweeper_scores (caller_id, username, difficulty, time_ms, moves, played_at)
VALUES (?, ?, ?, ?, ?, ?)
ON CONFLICT(caller_id, difficulty) DO UPDATE SET
time_ms = excluded.time_ms,
moves = excluded.moves,
played_at = excluded.played_at
WHERE excluded.time_ms < minesweeper_scores.time_ms
OR (excluded.time_ms = minesweeper_scores.time_ms AND excluded.moves < minesweeper_scores.moves)
`).run(Number(meta.caller.id), username, game.difficulty, elapsedMs, moves, playedAt);
entries = leaderboard(ctx, game.difficulty);
ctx.broadcast("leaderboard", { difficulty: game.difficulty, entries });
}
return {
status: won ? "won" : "playing",
cells: visibleCells(revealed, mines, width, height, won),
moves,
elapsedMs,
entries,
};
},
},
};